Category: GameCube
Tantric has released a new version of his continued port of FCE Ultra GX a NES emulator for both the Nintendo Wii and GameCube.
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Changes:
- Fixed a major memory corruption bug in FCE Ultra 0.98.12
- Faster SD/USB – new read-ahead cache
- Removed trigger of back to menu for Classic Controller right joystick
- Changed GameCube controller back to menu from A+Start to A+B+Z+Start
- Add option for horizontal-only video cropping
- Decreased minimum game size to 8 KB
- Fixed a bug with reading files < 2048 bytes
- Fixed some memory leaks, buffer overflows, etc
- Code cleanup, other general bugfixes
Discussion: http://www.tehskeen.com/forums/showthread.php?t=10407
Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again.
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Changes:
- Faster SD/USB – new read-ahead cache
- Removed trigger of back to menu for Classic Controller right joystick
- Fixed a bug with reading files < 2048 bytes
- Fixed some memory leaks, buffer overflows, etc
- Code cleanup, other general bugfixes
Discussion: http://www.tehskeen.com/forums/showthread.php?t=10406
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
This release is a infrequent build from the Subversion trunk.
Thanks to http://www.nintendomax.com and http://www.tehskeen.com for the news.
Piero’s Wiicross is a picture logic puzzles in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture.
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GameCube/Wii Memory Manager is an application to backup Nintendo GameCube savegames.
Gcmm is a project started by dsbomb and justb, which is based on Askot’s modification to add SD support to the mcbackup libogc example.
Changes:
Updated to libfat
Added Wii support
Fixed restore bug (yes, savegames will restore properly)
New background
Support for interlaced and widescreen in all regions
Delete mode (dsbomb&justb)
Shows the savegame information (mostly by dsbomb&justb)
Many other fixes/modifications for the user
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii and GameCube based on VBA-M and Visual Boy Advance v1.7.2.
Changes:
- Fixed save state saving bug
- Fixed unstable SD card access
- Proper SD/USB hotswap (Wii only)
- Auto-update feature (Wii only)
- Rewritten SMB access – speed boost, NTLM now supported (Wii only)
- Improved file access code
- Resetting preferences now resets controls
- Minor bug fixes
Download: http://code.google.com/p/vba-wii/downloads/list
Tantric has released a new version of his continued port of FCE Ultra GX a NES emulator for both the Nintendo Wii and GameCube. This new version addresses some sound issues from the last version and fixes compatibility with the Qoob Pro chip on GameCube consoles.
Changes:
- Fixed unstable SD card access
- Proper SD/USB hotswap (Wii only)
- Auto-update feature (Wii only)
- Rewritten SMB access – speed boost, NTLM now supported (Wii only)
- Improved file access code
- Resetting preferences now resets controls
- Overscan (cropping) setting now saved in preferences
- Rewritten RAM/state saving – old state saves are now invalid
- Minor bug fixes
Download: http://code.google.com/p/fceugc/downloads/list
Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again.
Changes:
- Fixed unstable SD card access
- Proper SD/USB hotswap (Wii only)
- Auto-update feature (Wii only)
- Rewritten SMB access – speed boost, NTLM now supported (Wii only)
- Improved file access code
- Resetting preferences now resets controls
- Fixed “invalid file size” error on smaller games (eg: Space Invaders)
- Fixed hangup in Super Mario RPG
- Minor bug fixes
Download: http://code.google.com/p/snes9x-gx/downloads/list
Genesis Plus is an emulator of the Sega Genesis / Sega Megadrive for Wii and GameCube. This is a port of Charles MacDonald’s Genesis Plus to the Wii with lots of improvements.
Changes:
[NGC/Wii]
- improved sound engine
- modified frame synchronization (now use audio DMA interrupt)
Thanks to www.nintendomax.com for the news.
HuGo is a PC Engine / TG-16 emulator, ported over to the GameCube by eke-eke.
Changes:
[NGC/WII]
- fixed I/II buttons being inverted with Wiimote
- fixed Option Menu
- removed embedded font, (re)enabled IPL font support: now – should works for Qoob users too (thanks to emukiddid)
- patched libfat for faster SDCARD accesses (thanks to svpe)
- WRAM filenames are now based on the ROM filename (for FAT devices only)
- various bugfixes, menu tweaks and code cleanup
[NGC only]
- added 480p support in menu
[Wii only]
- implemented fast scrolling in menu using Wiimote D-PAD
- added “Power” button support
- added USB Storage support
- Widescreen menu fix
- *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
Discussion: http://www.tehskeen.com/forums/showthread.php?p=46442#post46442
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