Category: Nintendo DS
Jihad on Mount Olympus (29-01-2015) (NDS Game)

Jihad on Mount Olympus by mumpyboor. Another game made with DS Game Maker.

Further release notes:

‘Defend Your Castle’ style game with many extra super powers and a story line too! Don’t be offended by the subject matter, it’s meant in good humor.

Thanks to Nintendomax for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=6035

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Driven to Insanity (29-01-2015) (NDS Game)

Driven to Insanity is a new NDS game by mumpyboor created with DS Game Maker. It’s a virtual board game inspired by ‘colorful’ bus drivers.

Thanks to Nintendomax for the news.

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ZXDS v1.3.3 (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

ZXDS 1.3.3 (24.12.2014)

* Upon startup, let Start show the most recent files only if there are any.
* Properly handle save slot medium if all ten medium slots are still being used.
* When statistics become full, don’t discard entries which might still be part of the recent list.
* When global statistics are loaded, pick the latest version under all circumstances.

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ZXDS v1.3.2 (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

ZXDS 1.3.2 (22.11.2014)

* Fixed libfat bug which could make corrupt directory entry after the last entry was deleted. You might have experienced this mostly when renaming files or moving them around.
* Fixed couple more libfat bugs (really long names, alias creation, whitespace trimming).
* Added caseinfo extension to libfat so letter case of 8.3 names is now read properly.
* Medium associated with persistent copy of save slot 0 is never deleted prematurely anymore.
* Save slot medium removal is now postponed to further improve chance of media reuse.
* Few other subtle changes (cache filenames, file name trimming, minor help tweaks).

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Geoincursion (22-10-2014) (NDS Game)

Sebastian Mihai wrote us an e-mail to let us know about his latest NDS game Geoincursion. Geoincursion is homebrew beat’em up game which has multiple levels, multiple enemies and a secondary resource/special move system. Make sure to send Sebastian feedback!

http://sebastianmihai.com/main.php?t=102&n=Nintendo-DS-development-Geoincursion

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GoSub (01-07-2014) (NDS Game)

strong>GoSub by Chris Read for the Nintendo DS is a rather easy game: Get your underground boat to the treasure! Plenty of levels and getting more each update.

Changes:

– no changelog found

http://atariage.com/forums/topic/219931-gosub-ds/

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ZXDS v1.3.1 (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

ZXDS 1.3.1 (10.7.2014)

* Fix the initial main screen palette which could get messed up on some cards.
* Make the mouse help window look like all the other help windows.

http://zxds.raxoft.cz/

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Boogoids – The Triangle of Just (10-03-2014)

Boogoids: The Triangle of Just by cce is an Asteroids clone for Nintendo DS.

http://forum.gbadev.org/viewtopic.php?t=17993

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MoDS Volume 1 (NDS Chipdisk)

MoDS Volume 1 is a chipdisk for Nintendo DS released at Solskogen 2014, created by Resistance & Desire.

http://www.pouet.net/prod.php?which=63734

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ZXDS v1.3.0 (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

ZXDS 1.3.0 (1.7.2014)

+ ULA+ emulation for all Sinclair and Amstrad models.
+ Support for all types of 3.5″ double sided +3DOS disks.
+ Raw screenshots now support the ULA+ extension for both saving and loading.
+ Current ULA+ palette can be changed simply by loading the appropriate ULA+ palette tape files.
+ Other ULA+ related changes (BMP screenshots, thumbnails, SZX support).
+ The selected ULA mode as well as the display mode are now part of the config file.
+ You can now keep your desired custom configuration persistent separately in custom.cfg.
* Sector viewer now displays bottom side track addressing info in inverse colors.
* Reverted special treatment of full size TR-DOS disks, so padded images work again.
* Minor +3DOS fixes (gap3 reading, EDSK track padding, SZX disk side selection, motor bit disabling)
* Loading a POK file now automatically shows the poke screen. Pressing Y switches back, as usual.
* Reading attributes from unmapped ports on Pentagon now mimics the real hardware mod behavior.
* Other subtle emulation accuracy improvements (+2A/+3/Pentagon screen timing, 128K/+2 INT duration).
* Many internal changes (optimized screen sampling, optimized contention, async palette switching).
* Other subtle changes (UNDO media keeping, CPU stepping prior snapshot save, volume mode order).
* Minor bugfixes (media slot release, paths set to root dir, filter in root dir, allowed filter chars).

http://zxds.raxoft.cz/

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