Category: Wii
Bolt Thrower v0.47 (Wii Game)

Bolt Thrower is currently single player Space Shoot ‘Em Up. It is still work in progress!


Added enemy gunships – just noticed I forgot to add these to the radar, my bad
Added bigger mine explosions
Added a controls menu screen – (will add more later to pick other control methods)
Updated main menu – now shows a 3D WiiMote in the background
Updated Credits – now shows a 3D Viper (MK2) in the background
Reduced amount of enemies
Updated enemies movement logic – speedy enemies now find it harder to lock-on
Update Intro screen – camera view glides in 3D space
Added Camera catch-up the player’s craft – the player craft will now drift away from the centre
Added some new 3D models – Viper (MK2) & Wiimote
Updated 3D object code to use all the layers in a Lightwave object (lwo)
Bit of code refactoring (reworking internal design), hopefully everything will still work the same

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Trailblazer (Revision Party Version) (Wii Game)

Widdy, well known homebrew coder, from Munich, rocked the Revision 2011 with a remake of Trailblazer for Nintendo’s Wii! Just check out the video, it for sure tells more than thousand words! For the month of April 2011 it marks one of the best homebrew games so far.

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Homebrew Bounty 2011 (misc)

GBAtemp holds a coding competition for Nintendo DS and Wii. There are over 5000 US$ worth in prizes and/or cash. Deadline is 31st May 2011!

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AnyTitle Deleter MOD v7.1 (Wii Application)

AnyTitle Deleter MOD is an unofficial mod by Red Squirrel of tona’s AnyTitle Deleter, which allows you to completely delete (almost) any title on your Wii. This is useful as a space-freeing application, an informative application, and a paranoia tool.

It keeps all original tona’s AnyTitle Deleter functions but it allows the program to show the real names of titles instead of just ID numbers, making it easier to select which ones you actually want to delete.


After several requests, I reintroduced the function to get titles names from database.txt for all categories. Now the program first tries to obtain title’s name from internal NAND and on failure reads it from database.txt.

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WiiMC v1.1.17 (Wii Application)

WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii written mainly by Tantric and rodies.


Fixed a bug that caused a crash if Aspect Ratio was not set to Auto

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Genesis Plus v1.5.0 (Genesis emu for Wii)

Genesis Plus is a Sega Genesis / Sega Megadrive / Sega Master System emulator. This is a port of Charles MacDonald’s Genesis Plus to the Wii, with a lot of improvements.


added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering.
added Mode 4 rendering for both Genesis & Master System modes.
added alternate BG planes rendering functions (should be faster on PPC architectures).

added support for Master System compatibility mode (Z80 ports access mode).
added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser).
added XE-1AP (analog controller) emulation.
added Activator emulation.
added support for all known Master System cartridge mappers.
added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls). (NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them)
added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode)
improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate)
fixed Game Genie when several codes affect same ROM address.
fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges)

added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension).
improved savestate stability & compatibility (support for old 1.4.x savestates is preserved)
various code cleanup & comments.

fixed cheat codes handling when several codes affect same ROM address.
improved input controller detection on menu exit.
improved key remapping dialog box to match emulated device
changed Menu key for Gamecube controller to allow MODE button mapping
fixed DVD not being unmounted on swap (memory leak)

Wii only
added USB mouse support for Sega Mouse emulation
compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.

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SpaceBubble v0.98 (Wii Game)

SpaceBubble is a classic board puzzle game based bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.


– Update menu screen information.
– Optimize core performance.
– Added intro screen 4 (WarQuest game info)
– Build game with devkitPPC r21 compiler.

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RedSquare v1.0 (Wii Game)

RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly!


– Update menu screen information.
– Added WarQuest intro screen.
– Some performance tuning.
– Build game with devkitPPC r21 compiler.

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WiiMC v1.1.15 (Wii Application)

WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii written mainly by Tantric and rodies.


Synced to MPlayer r33036
Fixed Inactivity Shutdown feature
Fixed plain playlist support
Added support for encrypted DVDs for USB DVD drives (thanks clava!)
Fixed network initialization for some USB LAN adapters
Other minor changes

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Newo Shooter v1.77a (Wii Game)

Newo Shooter is a 3d futuristic spaceship shooting game on rails. The player must navigate a spaceship across many planets in search of the aliens that destroyed his home planet. Various enemies, spaceships, robots, creatures will try to stop the player from reaching the goal. Avoid obstacles and destroy enemies to receive power-ups.


Added 2 new levels. Total levels now 10.
Added support for NunChuck, Classic, and Gamecube controllers.
Added background music (Safe For Now by jmickle )
Added new sound effects created using sfxr ( sound effect generator by DrPetter )
Added options menu (in game press “+” or on title screen press “B” or “Start”):
BGM Volume – set background music volume
SE Volume – set sound effects volume
HUD – hide the health meters and small text in game.
Rumble – disable the wiimote rumble feature.
Dual Stick – YES allows free control of the targeting cross-hair with the right stick ( classic / gamecube controllers)
Pointer – same as above but with Wiimote IR (default=YES). When this is NO the target cursor follows movement of the ship.
Quit/Exit – Leave the level or game.
Added settings.txt (sound volume options, game variables and current planet are saved between games, woot!)
Added new stardust effect “starhighway” (used in level 9 and 10).
Added Blue power-up which increase player’s bomb radius by 25x.
Added ship pitch, ship yaw and banking effect to screen.
Added small font for menus.
Added new targeting system that follows the ship. (Set Pointer=NO in the options)
Updated score system, bigger numbers and multipliers
Added super awesomeness and fixed many little bugs in the game and levels.

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