Atari 2600 News
Cows v0.5 (A2600 Game)

Cows is an Atari VCS game by winkdot. Go and fight the mutant cows!

Changes:

– no changelog found

http://atariage.com/forums/topic/233463-first-batari-game-cows/

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Alien Pinball v0.7 (A2600 Game)

Alien Pinball by winkdot is a pinball game for Atari VCS.

Changes:

– Wall hit modifications (always)
– Flipper modifications (always)
– Some graphic changes.
– For each level the space ship bumpers change their behavior.

http://atariage.com/forums/topic/235009-alien-pinball/

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Larry the Lemon (Build 37b) (A2600 Game)

Guide Larry the Lemon to collect gifts while being haunted by an enemy. Coded by atari2600land.

Release notes:

I need help. I just didn’t want this to be a timed game, so I decided that if I don’t want it to be a timed game, then I would like to make the banana move gradually faster until a top speed is attained. Say, once every 8 crosses Larry gets, the banana moves faster, just to make this simple. Because I don’t know how to do this, so I need your help. I tried various methods and I just can’t get it to gradually move faster. Here is the code. You have 19 bytes left. I moved around some code and got rid of unnecessary add-ons for this version. Anyone care to help?

http://atariage.com/forums/topic/219174-larry-the-lemon-was-black-friday/page-3

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Wipeout 2600 (12-02-2015) (A2600 Game)

Wipeout for the Atari VCS? Let’s go! Might be not that fancy as expected but Retro Lord has put few efforts into it for sure.

http://atariage.com/forums/topic/234960-wipeout-2600/

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Dragon Defense (14-02-2015) (A2600 Game)

In Dragon Defense by Tyler Frisbee, you assume the role of a wizard defending a castle wall against an army of dragons. Each time a dragon hits the wall or blasts it with fire, part of the wall crumbles. If the dragon makes it past the wall or you lose all 3 of your lives, the game is over.

By collecting mana potions (represented by the ball), you are able to cast four different spells. Each spell requires a different amount of mana points. You can cast a shield spell (0 mana points) by pressing the fire button, an attack spell (1 mana point) by moving the joystick to the right while pressing the fire button, a healing spell (4 mana points) which regenerates the 3 lives you begin with by moving the joystick to the left while pressing the fire button, and finally a spell which rebuilds any damage caused to the castle wall (8 mana points) by moving the joystick down while pressing the fire button. You gain a point for every dragon you kill.

http://atariage.com/forums/topic/235042-my-first-game-dragon-defense/

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Cows v0.4 (A2600 Game)

Cows is an Atari VCS game by winkdot. Its his first creation using bBasic. Go and fight the mutant cows!

http://atariage.com/forums/topic/233463-first-batari-game-cows/

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Alien Pinball v0.5 (A2600 Game)

Pinball games on a system such as an Atari VCS are not often seen. Alien Pinball by winkdot increases the numbers of such games for the good old Atari 2600. It’s still a in progress game, but the efforts should not be left unmentioned.

http://atariage.com/forums/topic/235009-alien-pinball/

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Larry the Lemon (Build 37a) (A2600 Game)

Guide Larry the Lemon to collect gifts while being haunted by an enemy. Coded by atari2600land.

Release notes:

I changed the look of the game. I don’t know if people will like it, though. Here are some pictures of the newer version.

#1 I thought the spelling of the game using the playfield pixels was boring and overused (I even did it in “Explosive Diarrhea”), so I went with this instead.

#2 Since I had to redo a few things, I had to change the background color in the game. It ended up being red. I didn’t pick red, but it ended up that way since I had to match another already determined value to save space. So this is what it looks like now.

#3 I wanted the score to be a Wide Latin-type font, so I changed that as well. I can change it back if it’s too unreadable. That’s very easy to do.

http://atariage.com/forums/topic/219174-larry-the-lemon-was-black-friday/page-3

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Tumulus (r38) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.

Changes/Notes:

I don’t have much time to dedicate to it. But this will eventually get completed. New version. Now the sword disappearing on the far right is fixed. Pits should no longer override monsters, when overeyes is active. And a couple minor tweaks, that probably won’t be noticed.

http://atariage.com/forums/topic/213104-tumulus-2600/page-4

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Tumulus (r37) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.

Changes/Notes:

Fixed some of the screen size issues. I believe the only time the screen goes to 263 lines long, is for one screen, when you first start. The sky now only changes color, if the enemy is one you must defeat. Fixed the recently introduced bug of losing the horse if you were touching the horse, while you hit it. The potion no longer makes the opponents act as if they are hit. It simply changes their color, and reduces their life. This change helps with using a potion on a creature you can’t reach. This caused them to sometimes stay there forever, and you could never defeat them.

http://atariage.com/forums/topic/213104-tumulus-2600/page-4

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