Atari 2600 News
Space Instigators (A2600 Game)

Christopher Tumber released a binary of his Space Invaders clone called “Space Instigators”. You can get the binary from!

By with 0 comments
Jammed (A2600 Game)

News taken from

Atari 2600 programmer Thomas Jentzsch has released the full version of his puzzle game Jammed for people to download and enjoy. Your objective in Jammed is to steal the car of your dreams from a crowded parking lot, but you must first move all the cars that stand in your way! The full version of Jammed contains 600 unique puzzles, versus the previously available demo that only allowed you to play 30 puzzles.

By with 0 comments
Euchre (A2600 Game)

News were shameless stolen from :)

Erik Eid has released a Release Candidate version of his upcoming Atari 2600 card game Euchre. Changes in this version include bug fixes in the evaluation of the computer players’ hands, PAL color changes, and improvements in the computer’s gameplay. This release will become the final version unless more bugs are found before Friday, October 4th. You can download Euchre, read the documentation and browse the source code at Erik’s Euchre Development Page. You can also leave feedback for Erik at the Atari Age’s Atari 2600 Forum

By with 0 comments
Robot City v0.21 (A2600 Game)

[Description taken from] Robot City is an 8K unreleased prototype on the Odyssey 2, and Thomas has thus far managed to squeeze it into 2K on the 2600. The premise of the game is very simple: You’re a helicopter in a maze filled with tanks trying to kill you. Of course, you must kill them first with your gun. But the tanks have a shield and can only be disabled when hit in the rear where they are unprotected. Development is continuing rapidly, and this latest version (0.21) has several new features over the earlier version we posted. Improvements and changes include:

Built-in maze generator
Wall density can be changed with left difficulty
Improved fuel display
Hitting tanks from the back is more tolerant
Larger tank missiles
Some minor bugfixes

Thomas is looking for feedback so he can improve the game as he continues to develop it, so please visit Atari Age’s Atari 2600 Forum where you can leave your comments.

By with 0 comments
Page 88 of 88« First...102030...8485868788