Dingoo Linux (Dingux) News
Chicken Mole Adventure (RIOT 2011) (Demo) (Dingoo Linux Game)

You are a chicken mother that lost her egg. The egg has disappeared in a hill full of moles, who would love to eat it. Get your (to be) son save home! For now the game is only a demo with four levels.

http://www.riotdigital.com/ttcc2011/?page=Entries

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ScummVM v1.3.1 (misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

General:
– Improved audio device detection and fallback. There should be no more silent errors due to invalid audio devices. Instead ScummVM should pick up a suitable alternative device.

Mohawk:
– Added detection entries for more variants of some Living Books games.

Tinsel:
– Fixed a regression that made Discworld uncompletable.

SAGA:
– Fixed a regression in Inherit the Earth’s dragon walk code which was causing crashes there.
– Fixed a regression causing various crashes in I Have No Mouth and I Must Scream.

SCI:
– Added detection entries for some Macintosh game versions.
– Audio settings are now stored correctly for the CD version of EcoQuest 1.

SCUMM:
– Fixed graphics bug in FM-TOWNS versions of games on ARM devices (Android, iPhone, etc.).

http://www.scummvm.org/news/20110712/

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Zelda – Mystery of Solarus DX v0.1 (Dingoo Linux Game Port)

Zelda: Mystery of Solarus DX” is an enhanced remake of “Mystery of Solarus”. Its objectives are to correct the many flaws of its predecessor: The battle system, the bosses, the use of items, etc. This Deluxe version will be the opportunity for you to relive the adventure in a brand new way, or even to discover it for the first time if you’ve never played it before!

http://boards.dingoonity.org/dingux-releases/the-legend-of-zelda-mystery-of-solarus-dx-%28demo%29/

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Dingux Kernel ILI9338 (06-07-2011) (Test) (Dingoo Linux OS)

SiENcE released a Dingux Kernel which supports ILI9338 Dingoos. It’s currently only a test version and might be not fully functional. Feedback would be appreciated.

http://boards.dingoonity.org/dingoonity-news/ili3998-sience%27s-kernel-3591/

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Pang (03-07-2011) (Dingoo Linux Game Port)

coccijoe ported Michel Louvet’s Pang remake to Dingux!

http://boards.dingoonity.org/dingux-releases/pang/

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Comic Book Viewer (CBZViewSS) v0.1 (Dingoo Linux Application)

Comic Book Viewer (CBZViewSS) is capable of viewing .CBZ comic books with JPEG files (quite known format) on Dingux-based devices. See readme.txt for details!

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,113,513

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Code Copy v0.1 (Dingoo Linux Lua Game)

Code Copy is a simple puzzle game in Lua using Love 2D. You are represented with a block pattern at the start of each level, the goal is to reproduce the pattern in the level by firing a shot that will either set a block or remove a block.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,511

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Deminor (21-06-2011) (Dingoo Linux Game Port)

Deminor is a simple Minesweeper style game, written using SDL. Ported to Dingux by Coccijoe.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,512

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openMSX v0.8.1 (MSX emu for Dingoo Linux)

openMSX is one the most advanced emulators of MSX, an 8-bit home computer system from the 80’s for which many great games exist. Compared to the preview version, this version starts up much quicker, has a more responsive and better designed OSD menu and has a virtual keyboard.

Release notes:

This release builds on the previous one, in the sense that we worked out the features a little more. We added a lot of scripts to help you with Tool Assisted Speedruns (TAS), one of the reasons openMSX got officially approved as a TAS capable emulator on TASvideos.org. The reverse feature also got some updates while doing this. For the rest, this release does a lot of smaller fixes and additions.

http://boards.dingoonity.org/dingoonity-news/openmsx-0-8-1-3536/

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gpChip (13-06-2011) (Chip8 emu for Dingoo Linux)

gpChip is a Chip 8 interpretor / emulator for Dingux. Ported to Dingux by coccijoe, initially coded by garzul for GP2x.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,73,510

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