Nintendo DS News
NitroGrafx v0.7 (PCE emu for NDS)

NitroGrafx is a PC-Engine/TurboGrafx16 emulator for the DS by FluBBa. Most things from PCEAdvance are ported over and most games run quite good.

20111107 nitrografx v0.6 (pce emu for nds) NitroGrafx v0.7 (PCE emu for NDS)

Changes:

*Added multitap emulation.
*Added 6 button joypad emulation.
*Added support for arguments from flashcard menu.
*Fixed a few things with savestate loading.

http://www.ndsretro.com/

By with 0 comments
MineDS v0.1.1 (Beta) (NDS Game)

MineDS is a DS homebrew game inspired by Notch’s Minecraft. It is being created by CoolAs, Wolfgange and ray.

20130702 mineds v0.1.1 (beta) (nds game) MineDS v0.1.1 (Beta) (NDS Game)

http://gbatemp.net/threads/mineds.344420/

By with 0 comments
TempGBA v1.40 (GBA emu for NDS)

TempGBA by Nebuleon is a Game Boy Advance emulator for the Supercard DSTWO. It’s based upon work from gpSP, gpSP Kai (unofficial) and CATSFC GUI.

20130522 tempgba v1.40 (gba emu for nds) TempGBA v1.40 (GBA emu for NDS)

Thanks to http://gbatemp.net/threads/tempgba-version-1-40-dstwo-exclusive-gba-emulator.348229/ for the news.

https://github.com/Nebuleon/TempGBA

By with 0 comments
Sudoku4Kids v1.0 (NDS Game)

Sudoku4Kids by Mincemeat TEAM is a game for kids that generates a single quadrant Sudoku, choosing from 4 x 4, 5 x 5 and 6 x 6. Implements an algorithm for calculating Sudokus go randomly, so the number has to solve Sudokus is unlimited.

20130410 sudoku4kids v1.0 (nds game) Sudoku4Kids v1.0 (NDS Game)

Thanks to the Mincemeat TEAM themselves for the news notification!

http://mincemeatteam.eshost.es/index.htm

By with 0 comments
Three Phase Labyrinth (3PLabyrinth) v1.0 (NDS Game)

Three Phase Labyrinth (3PLabyrinth) by Mincemeat TEAM is a game based on solving labyrinth, to maintain mental alertness.

The goal is to connect 3 outputs via 3 different ways, and these can not be crossed. With the difficulty that we never have a full view of the labyrinth, but we can only go exploring it in sections, and we will have to rotate the sections to be drawing the roads.

20130410 three phase labyrinth (3plabyrinth) v1.0 (nds game) Three Phase Labyrinth (3PLabyrinth) v1.0 (NDS Game)

Thanks to the Mincemeat TEAM themselves for the news notification!

http://mincemeatteam.eshost.es/index.htm

By with 0 comments
Berzerk DS v1.1.0 (NDS Game)

Berzerk DS by a guy who calls himself Commodore has been updated. The game was previously called “My Berzerk” and is an attempt to redo the classic Arcade game Berzerk for Nintendo DS.

20130110 berzerk ds v1.1.0 (nds game) Berzerk DS v1.1.0 (NDS Game)

Changes:

- Fixed VRAM crash
– Added the rest of the enemies from Berzerk V1.1
– Changed name from “My Berzerk” to “Berzerk DS”
– Made Otto’s graphic more accurate.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=3185

By with 0 comments
ZXDS v1.1.1 (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

* Spectrum +2A/+3 snapshots are not rejected right away anymore. Instead, they are executed in 128K mode with extended paging enabled. This makes some +2A/+3 RZXs and exclusive software work quite fine.
* Added a bit of color coding to the controls screen.

http://zxds.raxoft.cz/

By with 0 comments
Subtera Puzlo v1.3 (NDS Game)

Subtera Puzlo by EgoTrip is a homebrew puzzle game for the Nintendo DS console. The object of the game is to escape each screen, collecting the coins, and the key that will unlock the exit. There is an initial time limit of 30 seconds. Avoid the guardians and traps, colliding with these will result in a failure.

20130103 subtera puzlo v1.3 (nds game) Subtera Puzlo v1.3 (NDS Game)

Thanks to NintendoMax for the news! If you do not want to register at GBAtemp to get the download, get it from NintendoMax!

http://gbatemp.net/threads/new-game-subtera-puzlo.337294/

By with 0 comments
ZXDS v1.1.0 (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

+ Custom ROMs support. See roms/readme.txt for more info.
+ IF2 ROMs and 48k/128k ROMs can be loaded directly in load requester.
+ Both SZX and Z80 snapshots now support custom ROMs as well.
+ TR-DOS/Beta Disk support for all models, not only Pentagon.
Simply choose the model or reset the machine while a disk is loaded.
You can also autoboot any disk with current model by using R+A.
+ Beta 128 in 48k mode responds even to the standard Beta 48 entry points.
This makes both Beta 128 and many Beta 48 programs work at the same time.
+ True Beta 48 mode can be enabled with proper beta48.rom (such as TK90X’s CBI95 ROM).
+ Added NMI aka Magic button – becomes useful with some custom ROMs.
+ Added custom keyboards for more games as well as one for more comfortable text typing.
+ Added Virtual TR-DOS games and ZX AAA demos sites to servers.cfg.
* Pressing Start twice upon startup now takes you to the last used files view.
* Few subtle changes (save slot media loading, ROM launch stats).
* Little optimizations (Z80 core, sound generation, normal speed load mode).
* Subtle emulation improvements (authentic SCF/CCF, MEMPTR and AY white noise).
* Minor bugfixes (grayscale border, step direction bit).

Thanks to Nintendomax for the news!

http://zxds.raxoft.cz/

By with 0 comments
Fuzed DS v0.01 (Beta) (NDS Game)

In Fuzed DS by Richard Eric M. Lope and Marc Russel you’re a blue-bombing-magic-wielding-beer-bellied-bad-ass-creature and have to rescue all the pink snipes and go to the exit.

20121003 fuzed ds v0.01 (beta) (nds game) Fuzed DS v0.01 (Beta) (NDS Game)

http://forum.gbadev.org/viewtopic.php?t=17887

By with 0 comments
Page 4 of 358« First...23456...102030...Last »