Nintendo DS News
Three Phase Labyrinth (3PLabyrinth) v1.0 (NDS Game)

Three Phase Labyrinth (3PLabyrinth) by Mincemeat TEAM is a game based on solving labyrinth, to maintain mental alertness.

The goal is to connect 3 outputs via 3 different ways, and these can not be crossed. With the difficulty that we never have a full view of the labyrinth, but we can only go exploring it in sections, and we will have to rotate the sections to be drawing the roads.

20130410 three phase labyrinth (3plabyrinth) v1.0 (nds game) Three Phase Labyrinth (3PLabyrinth) v1.0 (NDS Game)

Thanks to the Mincemeat TEAM themselves for the news notification!

http://mincemeatteam.eshost.es/index.htm

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Berzerk DS v1.1.0 (NDS Game)

Berzerk DS by a guy who calls himself Commodore has been updated. The game was previously called “My Berzerk” and is an attempt to redo the classic Arcade game Berzerk for Nintendo DS.

20130110 berzerk ds v1.1.0 (nds game) Berzerk DS v1.1.0 (NDS Game)

Changes:

- Fixed VRAM crash
- Added the rest of the enemies from Berzerk V1.1
- Changed name from “My Berzerk” to “Berzerk DS”
- Made Otto’s graphic more accurate.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=3185

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ZXDS v1.1.1 (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

* Spectrum +2A/+3 snapshots are not rejected right away anymore. Instead, they are executed in 128K mode with extended paging enabled. This makes some +2A/+3 RZXs and exclusive software work quite fine.
* Added a bit of color coding to the controls screen.

http://zxds.raxoft.cz/

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Subtera Puzlo v1.3 (NDS Game)

Subtera Puzlo by EgoTrip is a homebrew puzzle game for the Nintendo DS console. The object of the game is to escape each screen, collecting the coins, and the key that will unlock the exit. There is an initial time limit of 30 seconds. Avoid the guardians and traps, colliding with these will result in a failure.

20130103 subtera puzlo v1.3 (nds game) Subtera Puzlo v1.3 (NDS Game)

Thanks to NintendoMax for the news! If you do not want to register at GBAtemp to get the download, get it from NintendoMax!

http://gbatemp.net/threads/new-game-subtera-puzlo.337294/

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ZXDS v1.1.0 (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

+ Custom ROMs support. See roms/readme.txt for more info.
+ IF2 ROMs and 48k/128k ROMs can be loaded directly in load requester.
+ Both SZX and Z80 snapshots now support custom ROMs as well.
+ TR-DOS/Beta Disk support for all models, not only Pentagon.
Simply choose the model or reset the machine while a disk is loaded.
You can also autoboot any disk with current model by using R+A.
+ Beta 128 in 48k mode responds even to the standard Beta 48 entry points.
This makes both Beta 128 and many Beta 48 programs work at the same time.
+ True Beta 48 mode can be enabled with proper beta48.rom (such as TK90X’s CBI95 ROM).
+ Added NMI aka Magic button – becomes useful with some custom ROMs.
+ Added custom keyboards for more games as well as one for more comfortable text typing.
+ Added Virtual TR-DOS games and ZX AAA demos sites to servers.cfg.
* Pressing Start twice upon startup now takes you to the last used files view.
* Few subtle changes (save slot media loading, ROM launch stats).
* Little optimizations (Z80 core, sound generation, normal speed load mode).
* Subtle emulation improvements (authentic SCF/CCF, MEMPTR and AY white noise).
* Minor bugfixes (grayscale border, step direction bit).

Thanks to Nintendomax for the news!

http://zxds.raxoft.cz/

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Fuzed DS v0.01 (Beta) (NDS Game)

In Fuzed DS by Richard Eric M. Lope and Marc Russel you’re a blue-bombing-magic-wielding-beer-bellied-bad-ass-creature and have to rescue all the pink snipes and go to the exit.

20121003 fuzed ds v0.01 (beta) (nds game) Fuzed DS v0.01 (Beta) (NDS Game)

http://forum.gbadev.org/viewtopic.php?t=17887

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Bubble Fight Neo (NCC 2012) (NDS Game)

Bubble Fight Neo by relminator is an enhancement of Bubble Fight EX by the same author. It’s a classic space shooter where you just need to destroy everything that moves.

20120822 bubble fight neo (ncc 2012) (nds game) Bubble Fight Neo (NCC 2012) (NDS Game)

Changes:

* Added another stage
* New Boss
* Ikaruga-like lasers
* Particles
* Eye candies
* Fixed gameplay
* Boss Life meter
* Cleaner and beddar sub screen
* Metaballs

http://www.neoflash.com/forum/index.php/topic,7452.0.html

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FeOSMusic (05-07-2012) (NDS Application)

FeOSMusic is a music player developed by Tomwi for FeOS. At the moment FeOSMusic comes bundled with codec modules for the following codecs: AAC (raw and in mp4 containers), FLAC, MP3, OGG and WAV.

20120709 feosmusic (05 07 2012) (nds application) FeOSMusic (05 07 2012) (NDS Application)

http://forum.gbadev.org/viewtopic.php?t=17866

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DSx86 v0.43 (Beta) (DOS emu for NDS)

DSx86 is a PC/DOS emulator for Nintendo DS written by Patrick Aalto. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. Some of the older games run quite good and bring back memories.

Changes:

- Opcode ADC used ARM adc instead of add in address calculations. Fixed.
- BCD opcodes (DAA, DAS, etc) did not work correctly. Fixed.
- Oveflow flag handling fixed in ADC and SBB opcodes.
- Fixed flags handling in opcodes REPNE CMPSB and REPNE SCASB when CX == 0.
- Fixed [bp+di+disp8] address calculation in several protected mode opcodes.
- Opcodes LIDT and LGDT did not clear the highest byte of 32-bit base address.
- Opcodes LAR and LSL did not handle selector type 0 correctly.
- Fixed pushing EGA memory value to stack in Lords of Doom.
- Fixed mouse scaling in proportional font 80×25 text mode.

http://dsx86.patrickaalto.com/

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Ice Slider v1.1 (NDS Game)

EgoTrip updated his Nintendo DS homebrew game Ice Slider. Ice Slider is a puzzle game, with the objective of collecting 10 coins on each level. However, there is a catch, once you start moving, you cannot stop until you hit an obstacle. Obstacles include brick walls which cannot be passed, ice walls that break when bumped into, and directional walls which you can only move through in the indicated direction. There are 80 levels in total, which should keep you busy for a while.

20120701 ice slider v1.1 (nds game) Ice Slider v1.1 (NDS Game)

http://forum.gbadev.org/viewtopic.php?t=17865

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