Nintendo DS News
Fuzed DS v0.01 (Beta) (NDS Game)

In Fuzed DS by Richard Eric M. Lope and Marc Russel you’re a blue-bombing-magic-wielding-beer-bellied-bad-ass-creature and have to rescue all the pink snipes and go to the exit.

20121003 fuzed ds v0.01 (beta) (nds game) Fuzed DS v0.01 (Beta) (NDS Game)

http://forum.gbadev.org/viewtopic.php?t=17887

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Bubble Fight Neo (NCC 2012) (NDS Game)

Bubble Fight Neo by relminator is an enhancement of Bubble Fight EX by the same author. It’s a classic space shooter where you just need to destroy everything that moves.

20120822 bubble fight neo (ncc 2012) (nds game) Bubble Fight Neo (NCC 2012) (NDS Game)

Changes:

* Added another stage
* New Boss
* Ikaruga-like lasers
* Particles
* Eye candies
* Fixed gameplay
* Boss Life meter
* Cleaner and beddar sub screen
* Metaballs

http://www.neoflash.com/forum/index.php/topic,7452.0.html

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FeOSMusic (05-07-2012) (NDS Application)

FeOSMusic is a music player developed by Tomwi for FeOS. At the moment FeOSMusic comes bundled with codec modules for the following codecs: AAC (raw and in mp4 containers), FLAC, MP3, OGG and WAV.

20120709 feosmusic (05 07 2012) (nds application) FeOSMusic (05 07 2012) (NDS Application)

http://forum.gbadev.org/viewtopic.php?t=17866

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DSx86 v0.43 (Beta) (DOS emu for NDS)

DSx86 is a PC/DOS emulator for Nintendo DS written by Patrick Aalto. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. Some of the older games run quite good and bring back memories.

Changes:

- Opcode ADC used ARM adc instead of add in address calculations. Fixed.
– BCD opcodes (DAA, DAS, etc) did not work correctly. Fixed.
– Oveflow flag handling fixed in ADC and SBB opcodes.
– Fixed flags handling in opcodes REPNE CMPSB and REPNE SCASB when CX == 0.
– Fixed [bp+di+disp8] address calculation in several protected mode opcodes.
– Opcodes LIDT and LGDT did not clear the highest byte of 32-bit base address.
– Opcodes LAR and LSL did not handle selector type 0 correctly.
– Fixed pushing EGA memory value to stack in Lords of Doom.
– Fixed mouse scaling in proportional font 80×25 text mode.

http://dsx86.patrickaalto.com/

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Ice Slider v1.1 (NDS Game)

EgoTrip updated his Nintendo DS homebrew game Ice Slider. Ice Slider is a puzzle game, with the objective of collecting 10 coins on each level. However, there is a catch, once you start moving, you cannot stop until you hit an obstacle. Obstacles include brick walls which cannot be passed, ice walls that break when bumped into, and directional walls which you can only move through in the indicated direction. There are 80 levels in total, which should keep you busy for a while.

20120701 ice slider v1.1 (nds game) Ice Slider v1.1 (NDS Game)

http://forum.gbadev.org/viewtopic.php?t=17865

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Ice Slider v0.3 (NDS Game)

EgoTrip updated his Nintendo DS homebrew game Ice Slider. Puzzle fun in 20 levels, more to come…

20120620 ice slider v0.3 (nds game) Ice Slider v0.3 (NDS Game)

Thanks to http://www.nintendomax.com/viewtopic.php?t=14403&f=19 for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=2999

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Gravity Duck (30-05-2012) (NDS Game)

Gravity Duck by bart2465 is an attempt to bring Woblyware’s Gravity Duck to the Nintendo DS. The unofficial NDS conversion is created using DS Game Maker.

20120615 gravity duck (30 05 2012) (nds game) Gravity Duck (30 05 2012) (NDS Game)

Thanks to http://nintendomax.com/viewtopic.php?t=14393&f=19 for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=2959

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Earth Shaker DS (13-05-2012) (NDS Game)

ant512 updated his remake of “Earth Shaker“, a “Boulder Dash” like game, originally released for ZX Spectrum in 1990.

20110511 earth shaker ds (10 05 2011) (nds game) Earth Shaker DS (13 05 2012) (NDS Game)

Changes:

- The ability to load and save levels in the editor with user-defined names (so you can have more than one custom level, and share them with other people);
– A “Custom Level” option on the title screen listing all user-created levels
– Slightly re-organised level editor;
– The ability to load and save boulder/wall/door/soil types in a custom level;
– Fixed for the latest devkitARM;
– Updated to the latest WoopsiGfxGameTemplate (fixes SDL version);
– Start button can be used to test a level in the editor;
– Select button can page through level editor menu panels.

http://forum.gbadev.org/viewtopic.php?t=17531&start=15

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XM7Play DJ v1.00 (NDS Application)

XM7Play by sverx is a XM player based on libXM7. It plays .xm’s and most common format .mod’s with up to 16 channels directly from your FAT memory card.

XM7(Play) DJ is a special edition for disc jockeys. The changes in comparison to the regular version is:

* the module should load and be ready for replay, instead of starting immediately
* it should be possible to stop and restart the module from the current pattern
* it should be possible to skip to next or to previous pattern while stopped or even while playing
the program should visually show the number of the current pattern and the total number of patterns in the module
* the music output should be mono, for the DJ mixer.

http://forum.gbadev.org/viewtopic.php?t=17457

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NesDS v1.1b2 (NES emu for NDS)

NesDS by huiminghao is a Nintendo Entertainment System emulator for Nintendo DS.

20110405 nesds v0.47b (nes emu for nds) NesDS v1.1b2 (NES emu for NDS)

http://sourceforge.net/projects/nesds/

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