Nintendo Entertainment System News
Double Action Blaster Guys (06-05-2014) (NES Game)

Double Action Blaster Guys by NovaSquirrel is a single player action game but also allows two simultaneous players. DABG for the Nintendo Entertainment System / Famicom is a sequel to “Forehead Block Guy“.

NovaSquirrel provided the following updates on his game:

*Changed to NROM-256 with CHR RAM, decompressed at the start before the title
*Revamped menu system (and the editor asks for confirmation to quit now)
*Versus modes with powerups
*More levels to use new blocks and enemies
*Levels can scroll
*New blocks: Bombs that go off every 4 seconds, tiles and platforms that toggle between solid or not every 4 seconds, switch to instantly toggle all toggleable blocks, moving springs and moving hazards, teleporters, insta-kill spikes, tiles that cause a bomb to drop above you when you walk through them
*New enemies: rolling and jumpy balls, enemies that shoot aimed at the player, Thwomp clones, a flapping owl, a potion and an enemy that continually shoots right
*Various bugfixes and minor changes

http://forums.nesdev.com/viewtopic.php?f=22&t=10325

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DENDYcompo II (NES Music Disk)

DENDYcompo II is a music disk for NES created by Rubel for the 8bit Netlabel 8081.

Tracklist:

01. Nuclear Mushroom Boom – Summertime
02. Xenon Odyssey – Convoluted Culvert
03. bertfm – Dancing to Death
04. Harumi Makoto – Wonder Panorama
05. Please Lose Battle – Restrain from entering my bedroom

http://forums.nesdev.com/viewtopic.php?f=22&t=11003

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Sgt. Helmet Training Day (09-12-2013) (NES Game)

Sgt. Helmet Training Day is an action platformer by the Mojon Twins, who released this nice game first on the ZX Spectrum. And now here it is… for the 8-Bit NES!

http://www.mojontwins.com/juegos_mojonos/sgt-helmet-training-day-nes/

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Double Action Blaster Guys (16-10-2013) (NES Game)

Double Action Blaster Guys by NovaSquirrel is a single player action game but also allows two simultaneous players. DABG for the Nintendo Entertainment System / Famicom is a sequel to “Forehead Block Guy“.

Since the first revision there’s been several bugfixes and changes:

  • “Extra stuff” menu on the title screen was removed and the level editor and credits were  just moved to the main menu instead
  • If the pre-level screen with the objective is skipped with Start, the game no longer starts the level with the game paused and will wait for you to let go of Start
  • Credits screen now has website URLs on it
  • All unofficial/illegal opcodes are replaced with official ones for better compatibility with emulators that don’t support them
  • Fixed a bug where testing a level in the level editor after beating the game would just bring you back to the title
  • Fixed a bug where enemies can’t climb over blocks from the right

http://forums.nesdev.com/viewtopic.php?f=22&t=10325

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Mouser 2 (17-10-2013) (NES Game)

Sometimes developers disappear, sometimes they re-appear. Happened with Tony Young who showed up on the NESdev.com web board during 17th October 2013 and released Mouser 2, a heavily reworked version of Mouser. It’s time to guide your mouse and catch some cheese! Right?

Mouser 2 (Ingame)

Mouser 2 by Tony Young

http://forums.nesdev.com/viewtopic.php?f=22&t=10594

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Angry at Faces (NES Game)

Donald has let us know via E-Mail that there is a NES homebrew game entered into the recent held Ludum Dare 27, while pointing at the Retro Game Network.

Angry at Faces is the latest NES game from Julius Riecke / Morphcat Games who already made himself a name with “Super Bat Puncher”. Back to the main deal: You are a rabbit and you have to collect carrots… sounds easy? Might be not! :)

Picture credits by Retro Game Network

http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26399

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Ball and Flag (13-08-2013) (NES Game)

Lionel Barasc aka lbarasc currently works on his second NES homebrew game named Ball and Flag. You are a ball in a random labyrinth and you have to retrieve a flag before time expires.

Release notes:

Here is the new version with improved controls and scoring system please test it with powerpak or emulator and tell me if it works. download below.

http://forums.nesdev.com/viewtopic.php?f=22&t=10353

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Ball and Flag (08-08-2013) (NES Game)

Lionel Barasc aka lbarasc currently works on his second NES homebrew game named Ball and Flag. You are a ball in a random labyrinth and you have to retrieve a flag before time expires.

Thanks to Lionel himself for the news! Make sure to play and give feedback so he can improve his game!

http://forums.nesdev.com/viewtopic.php?f=22&t=10353

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Pixel Art Editor (16-07-2013) (NES Application)

Pixel Art Editor by Lionel B. is a very simple pixel art editor. It’s not really a serious program, just rather something to play around with.

http://forums.nesdev.com/viewtopic.php?f=22&t=10283

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Conways Life Simulator (27-07-2013) (NES misc)

Conway’s Life Simulator in a variant for the NES by NovaSquirrel. Source code is available!

Release notes:

Instead of trying to see how Video Life manages to be fast, I figured I would see how fast I could make a Life simulator by just using repetitive, fast code and using unofficial opcodes. It’s pretty bare-bones so far and all you can do is move a cursor around to toggle cells and start/stop simulation, but I’m hoping to add onto it and have an option for a bigger grid because 32×32 isn’t even big enough for the Gosper glider gun. SNES mouse support would also be cool, but I would require an emulator that both supports the mouse and doesn’t choke on unofficial opcodes first.

http://forums.nesdev.com/viewtopic.php?f=22&t=10326

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