Playstation 2 News
RockBot v0.1 (Beta 4) (PS2 Game)

RockBot is supposed to become a multi-platform action game and borrows elements from Capcom’s Megaman.

The game itsef is open source, help the author if you can!

http://rockbot.upperland.net/?p=196

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Open USB Loader Project v0.6 (PS2 Application)

Open PS2 Loader is a 100% Open source game loader compatible with USB Advance/Extreme game format. It’s more compatible and it should work without PS2Load or change DNASXXX.IMG tricks.

Open PS2 Loader also is developed continuously and anyone can contribute improvements to the project.

The main objective is to support both the PS2 and the PS3 with backward compatibility.

IMPORTANT:
* USB games must be unfragmented. If not, they might not work.
* The compatibility modes have changed

http://psx-scene.com/forums/showthread.php?t=62141

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Open USB Loader Project v0.5 (PS2 Application)

Open PS2 Loader is a 100% Open source game loader compatible with USB Advance/Extreme game format. It’s more compatible and it should work without PS2Load or change DNASXXX.IMG tricks.

Open PS2 Loader also is developed continuously and anyone can contribute improvements to the project.

The main objective is to support both the PS2 and the PS3 with backward compatibility.

http://psx-scene.com/forums/showthread.php?t=62141

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ScummVM v1.0.0 (PS2 misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

It was just 3.5 months ago when we started to prepare for this release, and now finally the day has come.

Ladies and gentlemen, please greet the one and only ScummVM 1.0.0 “Shiny Logo!” The long awaited, the most anticipated, the best… whatever.

We worked very hard on stability in this release, and in addition to all that goodness available since our 1.0.0rc1, we added a new set of ports for Motorola Linux-based phones (those on MotoEZX and MotoMAGX platforms) and fixed just a few hundred bugs.

Changes:

1.0.0 (2009-11-15)
New Ports:
– Added MotoEZX and MotoMAGX ports.

General:
– Fixed several bugs in GUI.
– Updated the project logo and icons.
– Clarified licenses for several PS2 port files.

AGI:
– Fixed crash on game exit.
– Fixed crash at detection of some games.

AGOS:
– Fixed load/save code for PC version of Waxworks.
– Fixed undo in Puzzle Pack games.

Broken Sword 1:
– Fixed missing background sound effects in some rooms.

CinE:
– Fixed crashes with Future Wars and Operation Stealth demos.

Cruise:
– Fix freeze on game pause.

Gob:
– Fixed gfx glitch in Lost in Time.
– Fixed hotspot-related regressions in Gob2.
– Fixed several regressions in Gob3.
– Fixed crash in Bargon Attack intro.
– Fixed animations in Win3.1 version of Gob3.

Groovie:
– Fixed video performance on PSP.
– Fixed menu blanking in some instances.

Kyra:
– Fix possible corruption of restart game save in Kyrandia 1.
– Fix GFX glitch at the broken bridge.
– Fix for brandon tunring invisible in some situations in Kyrandia 1.

MADE:
– Fixed performance on NDS.
– Fixed several crashes in Return to Zork demo.

Parallaction:
– Fixed several regressions in Nippon Safes.
– Fixed music in sushi bar in Nippon Safes.

SCUMM:
– Fixed crash on Macintosh versions of Putt-Putt Joins the Parade and Fatty
Bear’s Birthday Surprise.
– Fixed game save in Macintosh versions of HE games.
– Fixed default save game path in later HE games.
– Fixed palette in NES version of Maniac Mansion.
– Fixed palette in Amiga version of Secret of Monkey Island.
– Fixed cutscenes not stopping music after pressing ESC in DIG.
– Fixed lip-sync in Fatty Bear.
– Fixed crash in FT when entering inventory.

Tinsel:
– Fixed crash in palace.
– Fixed crash when talking to the old lady.
– Fixed partially off-screen text in DW1.

NDS port:
– Added mouse pad undeneath onscreen keyboard
– Added ability to scroll when cursor reaches edge of screen (in mouse pad mode)
– Made cd audio read from track01.wav as well as track1.wav
– Fixed bug with switching modes with keyboard active

PSP port:
– Fixed video flickering and stretching is some situations.
– Improved suspend/resume support.

WinCE port:
– Improved compatibility with VGA devices.

http://www.scummvm.org/downloads/

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Open USB Loader Project v0.41 (Beta) (PS2 Application)

Open USB Loader Project is an adaptation of the HD Project source code for loading games in USB Advance format.

http://psx-scene.com/forums/showthread.php?t=62141

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Simple Media System v2.9 (Revision 4) (PS2 Application)

Eugene Plotnikov has updated his SMS (Simple Media System) multimedia playing application for the Sony PS2. Using this program you can view multimedia files including DIVX, AVI, XVID, MPEG, MP3, etc … on your Sony Playstation 2 video gaming console.

Changes:

No changelog yet

http://members.casema.nl/eugene_plotnikov/

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PS2-Quake-Mod v0.3 (PS2 Game Port)

belek666 updated his Playstation 2 Quake modification.

Changes:

-added sound using sdl (it’s slow but faster when launched from ps2link – I don’t know why)
-some fixes in pad control

http://psx-scene.com/forums/showpost.php?p=460170&postcount=77

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Unofficial LaunchELF v4.40 (PS2 Application)

EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive.

Changes:

-Reimplemented ‘paddata’, to allow button combos independent of debounce
-Merged in a new mcman module by jimmikaelkael, fixing the FTP server bug

http://psx-scene.com/forums/showthread.php?t=37242

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Unofficial LaunchELF v4.39aa (Beta) (PS2 Application)

EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive.

Changes:

-Fixed a weird ‘strcat’ bug that used to break TextEditor ‘Save As…’ pathname
-Suppressed FileBrowser display of garbage filesize + timestamps for “..” links
-Rearranged init of pad & CDVD modules to avoid problem detecting pad mode
-NB: The above fixes an old problem with pad running amok with disc-control ON

http://psx-scene.com/forums/showthread.php?t=37242

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ScummVM v1.0.0 (RC1) (PS2 misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

As this is a test release, here is a link you might need: http://wiki.scummvm.org/index.php/Release_Testing/1.0.0

The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:

Added support for Discworld
Added support for Discworld 2 – Missing Presumed …!?
Added support for Return to Zork
Added support for Leather Goddesses of Phobos 2
Added support for The Manhole
Added support for Rodney’s Funscreen
Added support for Cruise for a Corpse
Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
Broken Sword 1 & 2 now run with original cutscenes
Increased The 7th Guest microscope puzzle difficulty to match original
Major improvements to PSP, PS2 and WinCE ports
New port for GP2X Wiz handheld game console.

http://www.scummvm.org/downloads/

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