Playstation Portable News
NoUMD for 6.xx CFW (19-07-2011) (PSP Application)

This “NoUMD” plugin completely disables the UMD drive. Tested on 6.20 PRO-B8.


Fixed a bug that caused ISOs/CSOs not start. Please re-download!

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MagicSave v3.62 (PSP Application)

PSP MagicSave will be able to save data en- and decryption during a game. The application itself is in Japanese language.

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DaedalusX64 (Revision 721) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.


[~] Fixed compiling error from last commit
[-] Small clean ups here and there

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CustomHOME (Beta) v0.6.4 (PSP Application)

“CustomHOME” is a plugin that makes HOME MENU more convenient.


[fix] fix game reset function.
[change] Changed to work only with the game that is shown the original HOME menu.
*There is no need to update cmlib

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PRO-B9 Custom Firmware (Beta) (PSP OS)

The “PRO” CFW for PSP claims to be “most compatible Aftermarket Custom Firmware”. Please be aware that modifying your Firmware might brick your PSP and will break you warranty! Currently the PRO-B9 CFW is in BETA stage, use at own risk!


* Homebrew Compatible – Run your own unsigned applications, both user and kernel mode.
* Plugin Compatible – Add new features to your PSP via kernel mode background plugins.
* ISO / CSO Game Dump Playback – Backup your own UMD discs via USB and play them from Flash Storage.
* 2g+ Memory Range Unlock – Use the previously locked RAM range within your own homebrews.
* NODRM Engine – Use your bought DLCs, no matter on which PSN account you are currently logged in.
* PSX Emulator Unlock – Play your PSX classics, yes – all of them. Not just PSN titles.
* And a lot more…

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Adventure Game Studio (AGS) Runtime v3.21 (R2) (PSP misc)

JJJ’s “Adventure Game Studio Runtime for PSP” allows you to run AGS games. This port can run games made with AGS 3.2x only at the moment.


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Wagic v0.16 (PSP Game)

Wagic is an Heroic Fantasy battle game reproducing the rules of a famous Collectible trading card game. In Wagic, you fight against an AI with your deck of cards. Each time you win, you earn credits to buy more cards in the shop, and improve your deck. Wagic runs also on Windows and Linux.


* More than 500 new cards, including cards from New Phyrexia, Commander, and Magic 2012. Wagic now supports more than 8150 unique cards (14700 total), and a total of 100 sets.
* People who want to manage their MTG collection can now go to their options and set the “grade” level to “unsupported”. This will basically unlock all the cards that Wagic doesn’t fully support, bringing the total unique cards to roughly 12’000. Coupled with the cheat mode, this will allow you to use the trophy room and the Deck Editor as a database of all Magic cards.
* Improvements to thread support for images, and overall cache/performance improvements. The experience on the PSP should overall be smoother than in Wagic 0.15.
* Files in the rules folder are now loaded dynamically, allowing people to create their own mods without hijacking existing files such as mtg.txt. As an example, added two new game modes : Hermit Druid and Stone Hewer. Also added a file modrules.xml, which in the long run will contain most of the needed information to define a Wagic mod.
* Decks and rules can be “unlocked” (useful for mod creators).
* Added a “hint” system for AI decks, giving some “guidance” on how to use a deck (experimental)
* Many improvements in the mouse handling on non PSP Platforms
* Some new abilities/keywords in the engine, including a “tutorial” message system, allowing mod creators to introduce the rules of their mods to players.
* Switched the windows version to SDL, merged the “keyboard” and “mouse” versions together, there is now only one Windows version.
* Countless bug fixes in cards and the engine

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CustomHOME (Beta) v0.6.3 (PSP Application)

“CustomHOME” is a plugin that makes HOME MENU more convenient.


[fix]Support for FW6.39 – 05g model
[change]Changing the settings menu to new style.
[change]Change the position of the game ID, brightness, name of the game
[add]Added brightness icon.(Thanks Lock!

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PSP Power Controller v5.0.3 (PSP Application)

PSP Power Controller by SnyFbSx allows to set various options on your PSP.


cmlibmenu.prx support. (bera -> ver.1.0)
* please change this module in lib folder.

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ScummVM v1.3.1 (misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

– Improved audio device detection and fallback. There should be no more silent errors due to invalid audio devices. Instead ScummVM should pick up a suitable alternative device.

– Added detection entries for more variants of some Living Books games.

– Fixed a regression that made Discworld uncompletable.

– Fixed a regression in Inherit the Earth’s dragon walk code which was causing crashes there.
– Fixed a regression causing various crashes in I Have No Mouth and I Must Scream.

– Added detection entries for some Macintosh game versions.
– Audio settings are now stored correctly for the CD version of EcoQuest 1.

– Fixed graphics bug in FM-TOWNS versions of games on ARM devices (Android, iPhone, etc.).

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