Palomino is a puzzle game for Atari 2600 by Seemo.
The playfield is continuously scanned by a vertical beam, that periodically deposits cells in the playfield. The player has to arrange these cells to form the pattern shown on the top of the screen. To form the patterns, the player controls a cursor that can pick up and release the cells on the playfield. When the vertical beam meets a pattern, it removes the cells that form the pattern from the playfield, and the player scores points. Each pattern has to be composed eight times before the timer, represented by the bar on the top left of the screen, expires.
In the recent update a few bugs were fixed and minor improvements were done. Check the release thread for full details.
Insect Combat is an attempt to create a fighting game, only using insects instead of people.
OK, so my monthly visit to this game only took about one hour to implement and perfect instead of a couple. I have not tested it on real hardware yet, though. I’ll do that later and report back if I see anything that needs to be fixed. Anyway, I added fire breath for Panzer Dragonfly. Seems a little ridiculous, but let’s remember this isn’t really supposed to be based in reality. The year in the game is 2047, though, so dragonflies may be able to breathe fire by then if they hurry up and start mutating that trait. And they are, after all, “dragon”flies. Since this is the special move, you have to be near the foe to do this, just like all the other special moves. To do next is the last special move, Slaying Mantis’s head chomp.
RHDE: Furniture Fight is a game by Damian Yerrick. Rampart and the SIMS combine in this 2 player battle for the ultimate home. Steal furniture, destroy walls, and perfect your Feng Shui for max points.
Maintaining PDRoms is hard work and very time consuming. News don’t write themselves and also need to be found first. Furthermore donations will help us to pay the server and the domain. Additionally it pays the junk food consumed, while posting news and/or updating the files :)