FPse v0.11.148 (PSX emu for Android)

FPse for Android is the fastest and most compatible PSone/Playstation 1/PSX emulator for handheld devices. FPse is able to render PSone games in high resolution by using OpenGL which gives outstanding graphics!


- Fixed Audio track playing click in sound
– Improved support of cue file with audio tracks
– Added Low end device profile from MISC/SYSTEM menu, it switch off Pad animation

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fMSX v3.9.6 (MSX emu for Android)

fMSX is an MSX home computer emulator. It will run software written for MSX, MSX2, and MSX2+ computers. Before running fMSX, make sure you place the following MSX system ROMs onto your SD card: MSX.ROM MSX2.ROM MSX2EXT.ROM DISK.ROM.

20110708 fmsx v3.5.1 (beta) (msx emu for android) fMSX v3.9.6 (MSX emu for Android)


* Emulation starts faster, due to optimized utility library.
* Eliminated defunct processes left by some activities.
* Removed unused and outdated code, resources and bitmaps.
* Reduced switch times between Settings, Exchange, etc.
* Keeping just one copy of Google Analytics library.
* Only starting Google Analytics when needed.
* Fixed default settings initialization.

This is a free, limited version of fMSX that may show ads and nag you to buy the full version. For the full, ad-free version, get fMSX Deluxe. Or, you can buy any one of the authors other emulators and the fMSX ads will stop.


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Speccy v3.3 (Spectrum emu for Android)

Speccy is a Sinclair ZX Spectrum home computer emulator, but also emulates a Sam Coupe. It will run software written for Spectrum 16k, 48k, 128k, +2, +2A, +3, Timex Sinclair, Pentagon, and Skorpion home computers.

20110720 speccy v1.7.2 (spectrum emu for android) Speccy v3.3 (Spectrum emu for Android)


* Added screen positioning and backdrop to the Joystick Editor.
* Fixed FFWD button toggle mode.
* Fixed defunct processes left by some activities.
* Fixed stale timer thread remaining after exiting a game.
* Fixed DropBox and BoxArt threads left after exiting app.
* Fixed joystick resizing/positioning in the Joystick Editor.
* Reduced game start and switch times between Settings, Exchange, etc.
* Only starting Google Analytics when needed and keeping one instance.
* Removed AdMob library.


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Flappy Bee v2.1 (Android Game)

Flappy Bee missed from its group and it needs to pass through many fantasies to reach back and reunion. In night, evils block the way, and flappy bee needs to avoid all along with hurdles to come as winner. Help this flappy bee to cross all hurdles and reach the target. Created by Chinki Games.

20140216 flappy bee v1.1 (android game) Flappy Bee v2.1 (Android Game)


* Added Multi Player ability
* Remove Banner Ads


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Flappy Fish v1.2 (Android Game)

In Flappy Fish by AntPixel Studio you have to help a little cute fish learn to swim.

20140216 flappy fish v1.0 (android game) Flappy Fish v1.2 (Android Game)


* No changelog


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ColEm v3.2.1 (Coleco Vision emu for Android)

Marat Fayzullin updated his Coleco Vision emulator ColEm for Android devices.

20111111 colem v2.6.9 (coleco vision emu for android) ColEm v3.2.1 (Coleco Vision emu for Android)


* Fixed defunct processes left by some activities.
* Games launch faster, after optimizing EMULib library.
* Activities (such as Settings, Exchange, etc.) start faster.
* Only starting Google Analytics tracker when needed.
* Keeping just one instance of Google Analytics tracker.
* Removed AdMob library, as the app is not running any ads.
* Removed some outdated code that is no longer relevant.

This is a free, limited version of ColEm that may show ads and nag you to buy the full version. For the latest, full, ad-free version, with better joystick, network play, and the ability to share your saved game play with other users, get ColEm Deluxe.


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Pixel Rooms v1.0.9 (Android Game)

Pixel Rooms is a escape-the-room game by URARA-WORKS Co. and SKIPMORE. Clear each of the 25 rooms and escort Mr. Pixel to victory! There is also a speedrun mode with global rankings!

20131224 pixel rooms v1.0.4 (android game) Pixel Rooms v1.0.9 (Android Game)


- Fixed bugs


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PandaVision v1.0.svn1123.2 (Intellivision Emu for Pandora)

PandaVision is an Intellivision Emulator written by Joe Zbiciak and ported to the Pandora by EvilDragon.

20141005 pandavision v1.0.svn1123.1 (intellivision emu for pandora) PandaVision v1.0.svn1123.2 (Intellivision Emu for Pandora)


* Added D1K Arcade and D2K Arcade to the mapper list
* Added Fullscreen option
* Fixed CFG-File handling


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Galactopus (28-09-2014) (A2600 Game)

Oh &%$@! Either the advance warning satellites are %&$#!@ again or there’s a giant %©#&$ space octopus heading straight for earth! Congressional budget cuts have reduced NASA to launching model rockets in the park but never fear, the private sector is here! For six easy payments of just $199,999,999,999.99, Astr-O-Corp has volunteered to send their prototype low orbit fighter to intercept Galactopus™. Since it’s still in the prototype phase, the laser cannons aren’t powerful enough to destroy Galactopus™, but they can chip away his Octonuim armor. Collect eight pieces of Octonium and add them to the ship’s reactors and the cannon will be powerful enough to finish Galactopus™ off once and for all!

20141005 galactopus (28 09 2014) (a2600 game) Galactopus (28 09 2014) (A2600 Game)


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Ultimate Mortal Kombat 3 v0.8.2 (Non Public) (GBC Game)

Ultimate Mortal Kombat 3 is a 8-bit demake of Mortal Kombat 3 for the Game Boy Color by PSC. MK3 has been seen for plenty platforms and systems, but never for the GBC until now! Actually until now is also not 100% correct as the game is currently still in private Beta. The project is non commercial and non profit. There is no release yet, but plenty of pictures and videos.

20141005 ultimate mortal kombat 3 v0.8.2 (non public) (gbc game) Ultimate Mortal Kombat 3 v0.8.2 (Non Public) (GBC Game)

For those of you who are deeper into Game Boy Color:

- It’s dual-compatible
– Runs around 60 fps
– Supports Super GB 2-player
– Many of the animations have the same number of frames as the Arcade version!
– Uses virtually all of the known hardware tricks: 40+ sprites, LYC parallax scrolling, animated backgrounds, flicker effects, background tiles as “sprites” (this is how Scorpion’s spear and SubZero’s ice blast don’t flicker, as well as the large blood splash), multiple OAM buffers, etc.

Thanks to PSC himself the head ups via e-mail!


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