Category: Nintendo Entertainment System (Famicom)
The Meating (WIP) (NES Game)

The guys at Mega Cat Studios have a new game in the pipe. The Meating will come to a NES near you sometime in the future. The story is also a bit odd… but well, why not.

Become a ghost minotaur on the quest to put his meat back together in this puzzle platformer. Use pyrokinesis, possession and an array of other ghost skills to solve puzzles, and the mystery of who butchered you.

 

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KHAN.NES Screaming Demo (NES Techdemo)

Brad Smith is creating NES and game development information and tutorials, music, games. Just recently he made a techdemo based on a strange GIF of a stack of Captain Kirk’s face(s) doing his famous “Khan!” scream. If you want to know more about how this kind of efffect has been realized in khan.nes, we suggest you to check out his page.

KHAN.NES screaming demo

Watch this video on YouTube.
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Sample MMC1 Game in CC65 (NES misc)

Douglas Fraker loves NES code, furthermore he loves to share coding examples, so everyone can learn from it.

Quote:

I posted some example code for making an MMC1 game in cc65. A little later I will write a blog page explaining it. #nesdev
https://github.com/nesdoug/32_MMC1?files=1

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Project Blue (WIP) (2019-09-22) (NES Game)

The NES gets really a lot of love recently. Project Blue is another awesome game, which should hit Kickstarter in a couple of days. Ellen Larsson got us some graphics to have a look at.

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Rollie (Kickstarter) (NES Game)

Rollie is a brand new side-scrolling platformer NES game by Optovania and has 16 huge stages of gameplay. Power-ups and secrets can be found scattered throughout the levels and checkpoints exist along the way. Each stage ends in a boss battle.

Rollie (NES) – trailer

Watch this video on YouTube.

Rollie and Lorrie are on a mission to save their forest, Paradise Gorge. Their goal is to defeat the brats and bullies who have seized power in the midst of an unstable ecosystem precipitated by a sudden overpopulation of snakes. They aim to lead as examples, to show how sharing and sacrifice are rewarding, and that rampant self-serving brutality perpetuates destruction.

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Tomb Gator v5 (WIP) (NES Game)

Tomb Gator for NES by Christopher Addolorato got an update.

Tomb Gator V5 Gameplay

Watch this video on YouTube.

Notes:

Okay! V5 is done!

This includes:

Boss battle 1

new Alien death animation

new extra life gaining system (100 tokens=1 extra life.)

The boss music is only temporary. I’m planning on having a 8 bit baseball organ version of “Take me Out to the Ballgame” for the boss fight and “Charge!” for the boss intro screen.

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Tomb Gator v4 (WIP) (NES Game)

Tomb Gator for NES by Christopher Addolorato got an update.

Tomb Gator Gameplay V4

Watch this video on YouTube.

Notes:

V4 of Tomb Gator Progress.

Includes: Working Coin SFX, Fixed music errors, updated player bounding box, larger spikes so you know if you made the jump over it or not and level adjustments.

Right now I’m noticing the game over screen has a tan block in the HUD and my player just sitting there on the top. I tried the fixed disappear block with solids underneath, and the screen using gravity, but my player falls through the screen out of bounds, and it doesn’t fix the hud. I tried holding the R key on it, but that did nothing.

My next step is the boss fights, followed by an instruction/title/end screen

and If I can figure it out, a high score/last score system. I know Ellen Larsson did that with her game so its very doable. I messaged her on twitter and she did say, its a lot of code. I’ll basically make this the last thing I do, if she can help.

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Tomb Gator v3 (WIP) (NES Game)

Tomb Gator by Christopher Addolorato is yet another NES game in development using the fabulous NESmaker. Collect coins but don’t forget to jump too 😉

Tomb Gator Gameplay V3

Watch this video on YouTube.
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Relic Hunter v2019.06.03 (WIP) (NES Game)

Relic Hunter is a NESmaker game currently being in development.

Relic Hunter – Up to World 2 gameplay

Watch this video on YouTube.

Current notes:

Some progress of Relic Hunter so far. I’d like to flesh out some of the stages some more, and it still needs some polish, but it’s a W.I.P.

Objective is pretty simple: collect all the gems and defeat at least one monster. There are energy powerups available to take them all down if you want the points, but you better not miss or you may not be able to reach further platforms!

And yes, those frogs really did kick my ass. I was going to make an excuse about me dying on purpose to show you the checkpoints work, but you deserve better than that. They owned me hard.

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Unnamed NES Game (WIP) v2019.05.29 (NES Game)

Jason of Gemintronic got a copy of NESmaker on his hands and already started created a game. There is very little known yet, but already a public screenshot, which we grabbed from Jason’s Facebook page.

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