Category: PC Engine
PCEngine-Turbografx ASM Programming ep05b VDC & Interrupts (PCE misc)

Chris Covell teaches us PC-Engine coding!

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We finally get a sane demo framework by setting up the VDC and getting V & H-interrupts working.

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PCEngine-Turbografx ASM Programming ep05a Macros & Defines (PCE misc)

Chris Covell teaches us PC-Engine coding!

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We have to slog through the slightly uninteresting but necessary step of making defines & macros, to make our code shorter and more understandable.

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PCEngine-Turbografx ASM Programming ep04b Getting on with Coding (PCE misc)

Chris Covell teaches us PC-Engine coding!

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Okay! An actual opcode laid down and ROM assembled! From here, there should be less hand-holding with the basics of CPUs and 8-bit game system theory.

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PCEngine-Turbografx ASM Programming ep04a 6280 CPU Introduction (PCE misc)

Chris Covell teaches us PC-Engine coding!

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If you’re already familiar with the new instructions of the 65c02 and HuC6280 CPUs, you could skip this video. I just give a quick overview of what the new and unusual opcodes do.

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PCEngine-Turbografx ASM Programming ep03 – links and software (PCE misc)

Chris Covell teaches us PC-Engine coding!

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In Episode 03, I go through the necessary steps of d/ling emulators & an assembler (plus support libraries) and go over image editing tools, all in preparation for making our first PCE code.

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Video: The TurboGrafx 16 / PC Engine – TECH in a MINUTE (PCE misc)

Tech in a Minute: The TurboGrafx 16 & PC Engine, by It’s a Pixel THING.

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PCEngine-Turbografx ASM Programming ep02b – making your own sounds (PCE misc)

Chris Covell teaches us PC-Engine coding!

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In Episode 02 (second part), I try to explain how to create your own sounds on the PCE and employ tricks to bring it up a notch above those rather primitive waveforms.

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PCEngine-Turbografx ASM Programming ep02a – music analysis (PCE misc)

Chris Covell teaches us PC-Engine coding!

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In Episode 02 (first part), I analyze how some surprisingly rich PCE sounds were created by great game companies like Hudson, Compile, and Atlus.

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PCEngine-Turbografx ASM Programming ep01 – basic tech (PCE misc)

Chris Covell teaches us PC-Engine coding!

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In Episode 01, I give a general explanation of the PCE hardware. Downloading assembly tools & coding tutorials should come in future videos.

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Nantettatte Engine (PCE Game)

Created to celebrate the 30th birthday of the PC Engine, Nantettatte Engine is a simple high score based shooting game by Aetherbyte. Coding & music by Andrew Darovich. Pixel art by Paul Weller. Illustration by Kamui@SugarFree.

Shoot the enemies to gain points. Enemies that reach the ground subtract points. Don’t let the dreaded Boing Balls or Watchy Games hit the bottom, or you will receive instant death!

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