Category: Playstation Portable
Rockbot v1.0 (Beta 4) (Game for Pandora, PSP & PS2)

Rockbot is a Megaman fan game with level editor.

Changes:

* Memory leaks fixed
* Killing NPCs drop items
* Editable colorcycle
* Editable link to final boss teleporter room (one has 8, other has 9 teleporters)
* Editable “can fly” property for NPCs
* Better edition for boss faces on stage
* Do not show empty dialogs
* Editable Artifical Inteligences for non-boss NPCs
* Fix the old scroll-lock (screen not moving) bug
* Disappearing blocks
* NPCs returning after dead when out-of-screen
* Logic in editor for jet and coil items
* Logic in game for drop items
* Save on quit/leave
* Fix sound in PS2
* Can set NPC weapons (2) on editor
* New font, new music, new graphics
* SEVERAL, and I mean really SEVERAL bug fixes
* Interrupt charging on door, death and when leaving stage
* Save Castle stages
* Password system
* PSP Port
* 5 Skull Castle stages (with no NPCs yet)

Pandora Port: http://repo.openpandora.org/?page=detail&app=rockbot.beta.4
PSP Port: http://rockbot.upperland.net/?page_id=301
PS2 Port: http://rockbot.upperland.net/?page_id=301

http://rockbot.upperland.net/

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Medieval Wars

Medieval Wars by jorge_97 is a trading simulation for Playstation Portable in Spanish language, inspired by the online game game Tribal Wars (Guerras Tribales).

Medieval Wars itself is a single player game, where your opponent is driven by artificial intelligence. Give orders to construct, recruitment soldiers, arrange troops to attack or defense yourself and trade to get money for your actions. Create a powerful village with a strong led army and attack your enemy before he does.

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Medieval Wars (08-01-2013) (Alpha) (Fix) (PSP Lua Game)

Medieval Wars by jorge_97 is a trading simulation for Playstation Portable in Spanish language, inspired by the online game Tribal Wars (Guerras Tribales).

Medieval Wars itself is a single player game, where your opponent is driven by artificial intelligence. Give orders to construct, recruitment soldiers, arrange troops to attack or defense yourself and trade to get money for your actions. Create a powerful village with a strong led army and attack your enemy before he does.

http://psp.scenebeta.com/noticia/medieval-wars

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Super Chess

Super Chess by jorge_97 is a chess game for Playstation Portable written using Lua.

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Super Chess v1.0 (PSP Lua Game)

Super Chess by jorge_97 is a chess game for Playstation Portable written using Lua.

http://psp.scenebeta.com/noticia/super-chess

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Sqrxz 3 v1.00 (Game)

Sqrzx 3 by Retroguru is a pretty insane Jump’n Run Game with Puzzle elements, available for Amiga OS4, AROS, Caanoo, Dingoo A320 (OpenDingux), Dreamcast, GP2x, Mac OS X, Motomagx, MorphOS, NetBSD (Intel), Pandora, Playstation Portable (unsigned), Symbian OS Series 60, Symbian OS UIQ3, Ubuntu, Windows and Wiz.

Make sure your mind works faster than a thunder and your fingers should be even faster than that.

The Dreamcast version has been updated, while all other 16 platforms are an initial release to it’s respective platforms.

http://www.sqrxz.de/2012/03/21/sqrxz-3-v1-00-is-here/

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PokeMini v0.5.1 (PM emu)

PokeMini is an Open-Source Pokemon Mini emulator for various systems.

Changes:

* Relative files are now launched from current directory
* Fixed notification message display in 32bpp
* Added 50% Scanline LCD filter
* New Tools (Available in Debugger package):
* PokeMini Image Converter
* PokeMini Music Converter

Debugger only:
* F1 shortcut for documentation
* Improved external launcher
* IRQ Window “Frames in single-row” initialization fixed
* Minimized windows won’t be rendered now
* Added “Character Set -> From file…” in Memory viewer
* Added “Memory data” in Memory viewer with Import, Export, Copy and Fill operations.
* Win32 Only: Fixed DirectDraw surface pitch

http://code.google.com/p/pokemini/

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Crazy Eyes v1.3 (PSP misc)

Crazy Eyes by Killerfeeshy is a fun app that lets you choose a pair of eyes from a list, then lets you control the winking of each eye (separately or together).

Changes:

* You can now move your crazy eyes using the analog stick! (This doesn’t include custom eyes)
* Added “easter eggs” The Main menu theme changes currently on 2 specific dates!
* Updated instructions and changed the example picture.

http://wololo.net/talk/viewtopic.php?f=2&t=8766

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Jumps (12-11-2011) (PSP Lua Game)

Zasisem published a small simple Lua game for Playstation Portable named Jumps. Goal is to reach the top of the level, such as in Doodle Jump.

http://wololo.net/talk/viewtopic.php?f=2&t=9289

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ScummVM v1.4.0 (misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes: 1.4.0 (2011-11-11)

New Games:
– Added support for Lands of Lore: The Throne of Chaos.
– Added support for Blue’s Birthday Adventure.
– Added support for Ringworld: Revenge Of The Patriarch.
– Added support for the Amiga version of Conquests of the Longbow.

New Ports:
– Added PlayStation 3 port.

General:
– Fixed the ARM assembly routine for reverse stereo audio.
– Added support for building with MacPorts out of the box.

AGI:
– Implemented sound support for the DOS version of Winnie the Pooh in the Hundred Acre Wood.

AGOS:
– Implemented support for loading data directly from InstallShield cabinets in The Feeble Files and Simon the Sorcerer’s Puzzle Pack.
– Fixed loading and saving in the PC version of Waxworks.
– Fixed music in the PC versions of Elvira 1/2 and Waxworks.

Groovie:
– Added support for the iOS version of The 7th Guest.

Lure:
– Fixed crash when trying to talk and ask something at the same time.

SCI:
– Added better handling of digital vs. synthesized sound effects. If the “Mixed Adlib / MIDI mode” checkbox is checked, the engine will prefer digital sound effects, otherwise their synthesized counterparts will be preferred instead, if both versions of the same effect exist.

SCUMM:
– Implemented PC Speaker support for SCUMM v5 games.
– Fixed priority bug in iMuse. As a result the AdLib music should sound better, since important notes are not interrupted anymore.
– Implemented CMS support for Loom, The Secret of Monkey Island and Indiana Jones and the Last Crusade.
– Improved palette handling for the Amiga version of Indiana Jones and the Fate of Atlantis.

Broken Sword 1:
– Fix freeze in Windows demo.
– Fix crash when using cutscene subtitles pack with the Macintosh version.

Tinsel:
– Fixed deleting saved games from the list of saved games (from the launcher and the in-game ScummVM menu).
– The US version of Discworld II now shows the correct title screen and language flag.

Android port:
– Fixed plugins on Android 3.x.
– Moved the default saved game location to the SD card.

http://www.scummvm.org/news/20111111/

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