News
atari2600land goes VirtualBoy!
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GoSub and GoSub 2 are well known from the Atari 2600 – and now GoSub hits the VirtualBoy! Collect treasures with your underground boat in a maze!
Release notes:
In case you didn’t know, I’m working on GoSub, this time for the Virtual Boy. I’m going to make it 2MB, hopefully room for 32 mazes. I don’t know how to add sound, or flip the sprite so it’s facing the right way, but here it is so far. 17 mazes. To get a level select screen, press SELECT at the title screen, or start at level 1 by pressing START. You can play this using the RealityBoy emulator, or use FlashBoy. If you decide to use FlashBoy, tell me how it runs on it.
http://www.atariage.com/forums/index.php?showtopic=147240
You play as a wizzard in an epic battle with Skai the dragon (from DragonLance). The game takes place in a castle. There is a magic ball that roams around the castle as the dragon circles around the castle. You must get the magic ball and use (shoot it) it on the dragon. Every time you shoot it a new one will come and you will have to get it. you must also avoid running into the walls of the castle or you will lose. The dragon will also fight back by shooting fire at you. if you touch the dragon or its fire then you will lose.
Release notes:
well i didnt do much with this for a few dayz, but i made the walls to where they dont kill you….. here is the bin.
http://www.atariage.com/forums/index.php?showtopic=146710
In this game, You play as a person trying to catch a smily, and avoiding the evil face. It’s a little rough, but it’s playable, and mildly addicting.
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http://www.atariage.com/forums/index.php?showtopic=147030
“You’re on guard duty!”, your commanding officer barks at you. Since your chopper was shot down weeks ago, your squad’s been trapped in these woods. You’ve been able to fashion a hut and a small watchtower in case the enemy becomes aware of your whereabouts. As you climb to the top of the watchtower, you hear what sounds like a large helicopter taking off in the distance. You signal for your squadmates to start a fire. Hoping for the best, but expecting the worst, the fire is started. The pilot sees the smoke and hovers down towards you. As it draws near, you notice the symbol emblazoned on the helicopter. It’s the enemy! You draw your rifle as a paratrooper leaps out of the massive aircraft above…
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http://www.atariage.com/forums/index.php?showtopic=147220
Aulost is a navigation application for S60 phones. User can track own location on Google map and Karttapaikka maps. This application needs S60 Python, see HowToInstall for installing instructions.
Changes:
Touch support
Fix: Google maps request
http://code.google.com/p/aulost/
Added Jul 17, 2009, Under:
Arcade
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:
Capcom Play System (VGM output only)
ColecoVision
Commodore 64
MSX (KSS output only)
Nintendo Gameboy / Gameboy Color
SEGA Master System
SEGA Game Gear
SEGA Genesis
Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.
Changes:
Added support for the AY-3-8910 (PSG) and Konami SCC to the KSS playback library.
Added a SYNC command for the C64 target.
Thanks to the author, mic, himself for the news via ICQ.
http://jiggawatt.org/muzak/xpmck/
This program will let you change your background waves, icons, battery bar / busy signals, volume bar, clicksounds, and bootlogos safely without risk of brick because all files are read from the memory stick.
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This program can be used VIA HEN or normal CFW. These files were tested with 5.00 M33 but should work with all newer firmwares.
http://forums.qj.net/psp-development-forum/154826-release-xmb-rco-patcher-beta-1-a.html
Touch The Music – Guitar Hero for Windows Mobile
You can tap the fret buttons on the lower part of the screen or you can use LEFT UP RIGHT hardware keys to play. If you want to quit the level/game, just press the RED (end call) key. Please note that with the hardware buttons you won’t be able to net those multitouch points. A singletouch easier mode is planned for future versions.
Changes:
Multitouch working.
New menu system, with placeholder graphics.
New level (incomplete).
New resolutions.
http://forum.xda-developers.com/showthread.php?t=481819
Super Transball 2 is the sequel of “Transball” and “Transball 2”, inspired in THRUST type of games.
In each level of Transball, the goal is to find the SPHERE, capture it and carry it to the upper part of the level. The main obstacle is the gravity, that impulses you towards the ground. But many other obstacles, canons, tanks, doors will try to make your way a difficult journey!
Changes:
Release #3 15/07/2009
* implemented text input with D-PAD (still not 100% bug-free)
http://a320.freeforums.org/super-transball-2-for-dingoo-linux-other-news-t700-10.html
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