News
Added Dec 16, 2008, Under:
Wii
MPlayerWii is an audio/video player. It is a native port of the MPlayer media player.
Release notes:
MPlayerWii r20 modified by AgentX (r3)
Changes:
– If your file has a 2.35:1 ratio and you want to make it fit the screen, press 1. If your file has a 4:3 ratio and you want to stretch it to fit the screen, press 2. To return to default press 1 and 2 together.
– Tries to distinguish between audio files, video files and other files. If you select an audio file it will play continuously through the folder. Press B to play next file. Selecting a video will just play the individual file. Any other file will not be recognized and not play (avoiding crashes).
A patch file is included. Source is very hacky. With thanks to DCelso & Qualith for code for continuous play.
Known bugs:
Using B to select next file is very touch and go. I think this is a problem with mplayer not freeing memory properly so I can’t fix it until I work out how to compile.
Thanks to rodries for constantly updating mplayerwii, samba improvements are much appreciated!
http://wiibrew.org/wiki/MPlayerWii#MPlayerWii_r20_modified_by_AgentX_.28r3.29
Web Video Downloader can download .flv or .mp4 videos from various web sites.
Changes:
New Black UI (Fix problem for WQVGA and WVGA)
Fix google video
Fix youtube
Add download speed and popup when complete
Fix scrollBar
Now support mp4 for eskimotube (new video)
http://forum.xda-developers.com/showthread.php?t=427702
Jaeden Amero updated his “Introduction to Nintendo DS Programming” guide. The latest manual has been updated for use with libnds 1.3.1.
Thanks to http://www.drunkencoders.com for the news.
http://patater.com/manual
Added Dec 16, 2008, Under:
Wii
There is just about one month left for the current Drunken Coders coding competition. Enough time to get something started 😉
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Read on:
Just a friendly reminder that one month remains until the 2008 compo deadline has expired.
Its looking like winner take all for the Wii compo as the prize pool has leveled out at about the $100 mark.
The DS/GBA side, however, have exceeded last years cash prize pool and hovers at nearly $850. $425 for a first place finish is a pretty good haul for our friendly little competition.
On the off chance people have a few dollars to spare around the holliday season let’s see if we can raise the last $60 and put the combined prize total to $1000.
http://www.drunkencoders.com/compo/
There is just about one month left for the current Drunken Coders coding competition. Enough time to get something started 😉
.jpg)
Read on:
Just a friendly reminder that one month remains until the 2008 compo deadline has expired.
Its looking like winner take all for the Wii compo as the prize pool has leveled out at about the $100 mark.
The DS/GBA side, however, have exceeded last years cash prize pool and hovers at nearly $850. $425 for a first place finish is a pretty good haul for our friendly little competition.
On the off chance people have a few dollars to spare around the holliday season let’s see if we can raise the last $60 and put the combined prize total to $1000.
http://www.drunkencoders.com/compo/
There is just about one month left for the current Drunken Coders coding competition. Enough time to get something started 😉
.jpg)
Read on:
Just a friendly reminder that one month remains until the 2008 compo deadline has expired.
Its looking like winner take all for the Wii compo as the prize pool has leveled out at about the $100 mark.
The DS/GBA side, however, have exceeded last years cash prize pool and hovers at nearly $850. $425 for a first place finish is a pretty good haul for our friendly little competition.
On the off chance people have a few dollars to spare around the holliday season let’s see if we can raise the last $60 and put the combined prize total to $1000.
http://www.drunkencoders.com/compo/
Quirky, author of Bunjallo and other fancy homebrew software, wrote an article about how to update to the latest devkitARM without too much hassle, if you are on Linux!
Partitial quote (read the rest by visiting Quirky’s page):
The latest version of the devkitARM toolchain was released last week, and it was a biggie. A whole new API for sprites and backgrounds was added to libnds. A new default ARM7 binary was added that automatically handles wifi, sound and sleep mode. The other big addition was a new fangled sound library that adds mod playback and fancy sound effects.
This is my post on the upgrade process for Bunjalloo on Linux (Ubuntu 8.04 in particular). Hey, if you read all this and get through it, then you could probably help out hacking on Bunjalloo too 🙂
A summary for the impatient: not without hassles, but the gain is worth the short term pain.
I assume you have a directory devkitPro somewhere. This will contain devkitARM and libnds. You should set an environment variable DEVKITPRO to point to this directory. Something like this will do:
export DEVKITPRO=$HOME/devkitpro_r24
mkdir -p $DEVKITPRO
…
http://quirkygba.blogspot.com/2008/12/upgrading-to-devkitarm-r24-on-linux.html
funkystuff updated “Pong The Original”.
Changes:
Added P1 or P2 Wins dialog
Thanks to http://gbatemp.net/index.php?showtopic=122906 for the news.
http://forum.palib.info/index.php?topic=6279
The abbreviation pretty much covers it…
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Features:
– View current existing threads, names, entry point, status.
– Pause (Suspend thread)
– Resume thread
– Dump the current existing threads into a threadsdump%d.txt
http://forums.qj.net/showthread.php?t=146372
Gemz is an SDL implementation of the popular puzzle game “Bejeweled.”
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http://www.dreamcast.es/news.php?readmore=219
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