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Eye for an Eye is a shooter for PICO-8 by Alexander_fa, in which you shoot eyes falling from above.

You aim with the arrow keys and fire with X. Eyes get faster as you progress, but your cannon upgrades as well.
Silicon is a PICO-8 remake and reimagining of the 1983 Atari 8-bit game of the same name by David Jones, originally published by Romik Software.
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You move through a maze with the arrow keys, collect items to raise your score, and use your weapon with X to fight off the enemies roaming the level. Some enemies take more punishment than others, and each level has a time limit, so it pays to keep moving.
Snow Way Out is Billy Wright's first game uploaded to Lexaloffle, a PICO-8 cartridge where you move with the arrow keys and punch with X and O.

The aim is to punch birds out of the sky and rack up points, which sounds easy until they start to gang up on you.
BrewOtaku's quick gameplay clip shows Blokit, a SNES puzzler by Crisps in action.
https://www.youtube.com/watch?v=-w6etGznUoA
The game is built for score chasers: clear blocks, climb the grid, and claim your spot, squaring off against the leaderboard.
Pinball Simulator 2026 Advanced (2026) by fixxiefixx for Game Boy Advance
A GBA Jam 2026 entry with real flipper physics. Dpad left for the left flipper, A for the right.
Source: https://fixxiefixx.itch.io/pinball-simulator-2026-advanced
Empire 64 (2026) by Ricky Derocher for Commodore 64.
A 1987 Ahoy type-in becomes a C64 trading sim: wheel and deal across eight warring kingdoms, buy land shares, hit 100% within a year.
Starfall Advance (2026) by Dreamnoid for Game Boy Advance.
Five years after two comets collided, Spirits roam the land. Sign up as a Medium, earn badges from eight Lab Officers, then brave Ground Zero. Built single-handed for GBA Jam 2026.
Mazes Of Zarboz (2026) by D0mus for Commodore 64.
Three keys, three dungeons, one demon. Warrior, Hunter or Wizard? Rooms shift, corridors twist, and a v1.1 tweak makes the key and demon rooms easier to reach.
Dare To Doku (2026) by Dare To Square for Game Boy Advance.
A Star Battle puzzler set in the Dare To Square universe. Find every hidden player across 10,000 levels, with a challenge mode leaderboard and tutorial. Made for GBA Jam 2026.
Chuck Norris Superkicks (2024) by László Rajcsányi for Game Boy Color.
Pick your path to the monastery: beat each warrior, earn a higher belt and bonus time, lose and you're stunned. Reach black belt and the camouflaged Ninja awaits.
Source: https://www.wls.hu/chucknorris
A turn-based science fiction game for PICO-8 where you build spaceships to explore Mercury, Mars and other worlds for data on their resources.

Your research facility develops new spacecraft to colonise these worlds, and you dispatch vessels to asteroids for small amounts of resources, expanding by building stations on explored worlds until you reach the farthest edges of the solar system.
Alkhan has put together a version of English draughts, also known as American checkers, for PICO-8.

The game is simple to learn but built around surprisingly deep strategy.
Alkhan has put together a PICO-8 recreation of Bouncing Ball, the 1953 game often named as one of the earliest known real-time graphical computer games.

The idea is simple enough: adjust the power of your throw so the ball lands in the hole, and each hole needs a different bounce pattern to score.
Alkhan has recreated the 1954 Pool game, one of the earliest known video game adaptations of billiards, as a PICO-8 cartridge.

You can play against the CPU or another player, and it comes with a soothing soundtrack.
Realistic Fishin' by otrain13 is a PICO-8 game where you sit in a boat with a worm and a bunch of fish that don't seem terribly interested in it.

You can play with a gamepad or the Z, X, and Arrow keys. The FAQ is clear that catching a fish is not possible, which fits the joke.
Matcha Mayhem is a PICO-8 game by Damobmafia in which you play as matcha itself, moving and attacking with a whisk.

The aim is to get a high score by avoiding contact with enemies, building combos, and surviving as many waves as possible.
This German-language tutorial walks through installing muOS on an Anbernic RG40XX H, from downloading the files to setting up BIOS, ROMs, emulators, the scraper and the main settings, all aimed at beginners.
https://www.youtube.com/watch?v=hPNwdJhdK7o
The video covers downloading muOS, preparing the SD card, installing the system, the first start, setting up BIOS files, adding ROMs, configuring the scraper, hotkeys and installing themes.
Dungeon Durban is a Game Boy Advance game by Durban Games.
https://www.youtube.com/watch?v=ZAB1yEWcgYE
A coin collecting quest across 20 handcrafted dungeons, where monsters haunt you badly.
A ketchup hero platformer made in 1996 that was finished but never released gets its first public outing on MS-DOS.
https://www.youtube.com/watch?v=1exQiAAcvv4
VITO: The New Adventure comes from Yaron Yashinski, Yair Kapach and Roy Margalit, and it is a tightly crafted original with secrets, traps and a tomato to save.
W.T.F. is a tower defence game for PICO-8 where you play a wizard defending your tower from the necromancer Arthrax and his minions over ten days.

Each day brings bigger waves of skeletons, imps, rams and catapults, and you fight them off with fireballs you can curve by holding down as you move, plus spells like Firewall and Lightning Bolt that drain your mana. After each battle you pick an artifact for your familiars to fetch.
#xo89 (2026) by Nostabyte Interactive for Game Boy Advance.
Lone pilot. Alien orbit. One mining drone. Carve into procedurally generated terrain, haul resources, upgrade your rig. There's a rocket launcher too, because of course.
Source: https://nostabyte.itch.io/xo89
The Year I Wrote You (2026) by Sad Sapphic Games for Game Boy.
A year of love letters becomes a record of grief and devotion, unlocked through dream levels shaped by memory and longing.
Source: https://sad-sapphic-games.itch.io/the-year-i-wrote-you
It Matters (2026) by gordonshamway23 for Game Boy Advance.
A research station, oversized glasses, and extraterrestrial elements squashed into cubes. Your job? Slot them in the right spots. A tidy puzzler with a mystery worth seeing through.
Deck Of Time (2026) by Rubenretro for MS-DOS.
90s PC vibes and a dose of humour. Built in C with Allegro for the Second MS-DOS Club contest.
Devwill (2026) by Amaweks for Sega Master System.
A free demo offers two stages of this action platformer. The full cartridge brings 7 stages, 5 big bosses and mid-bosses too. Need real hardware, FPGA or an emulator to play.