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Salva il Gatto (2026) by Annina Games for Commodore 64.
Guide your cat through a narrow, collapsing shaft, munching dots while dodging spikes. Each coin resets a brutal 5-second clock; hit 99 points to win. Levels are procedurally generated, so no two runs are alike.
Roof Hockey (2026) by Martel1412 for Nintendo Entertainment System.
The store is closed, the net is up, and you've got twelve minutes of rooftop grudge match. No goalie, no ref, just your stick and a puck that bounces mean off the boards.
Silk Road Trader (2026) by saucerbrain for ZX Spectrum.
Can you bank a million coins on the 48k?
Beltrunner (2026) by gingerbeardman for Sega Dreamcast.
You can't die in this asteroid-clearing job, but you can run out of time. 16 waves of survival, racing, shooting and puzzle action, with something lurking at the edge of the known Universe. High score awaits.
A new homebrew puzzle-platformer for GBA by twin brothers Stijn & Pieter coming soon.
Reunite with your friends and use each character’s unique powers to overcome obstacles and finish the journey together. Back the project for a real GBA cartridge. A digital ROM will be available as well.
Source: https://www.kickstarter.com/projects/dare-to-square/dare-to-square-puzzle-platformer-for-gba
The Mysterious Maze is a PICO-8 game by Mochi890 that puts you in a maze.

We were unable to figure out how to play it.
Kitchen Matchen 3 is a match-3 cooking puzzle game where you line up blocks to turn them into ingredients and complete a dish before time runs out.

The game, made by shiftalow for PICO-8, features cute chefs and a story about a chef who forgot their recipe notebook and must play puzzles to remember.
Zandor's first PICO-8 game puts you in the wings of a bee with just one year to live, and it's already buzzing with charm.

You gather pollen, turn it into honey, and need to collect 20 honey before winter ends. Each season lasts 2.5 minutes, so a full year is about ten minutes, and the world shifts with the seasons – the palette changes, flowers swap out, and snow falls in winter. You start by landing on flowers to collect pollen.
FoxFall: Peg Party! blends Peggle, Breakout, and Plinko into a pinball-meets-peggle roguelike where you clear orange pegs (apples) and catch them in a moving basket to bounce back for more.

You aim and shoot at pegs with up/down, move left/right, and fire with X. Clearing all the orange apples in each puzzle pattern earns you more apples to spend in the shop on upgrades like extra balls, bombs (press X to explode when surrounded), and basket speed or size.
Lost World Pinball (2026) by Jamie Cho for TRS-80 (CoCo3).
A 1983 MC-10 table reborn: same layout, same rules, now with ball physics and swinging flippers.
Rotor Repeat (2026) by Richard of TND for Commodore 64.
Your space station is under attack. Watch drones flash, listen for notes, then shoot them in the right order.
Restunts #32x (2026) by haroldo-ok for Sega 32X.
A very early port of the classic Stunts/4D Sports Driving rendering core. Not much of a playable game yet, more a technical experiment.
Time Pilot (2026) by MilaSoft for VIC-20.
One joystick, 24K of RAM, and five eras of sky combat from biplanes to saucers. The world moves, you hold your line. How far can you push the clock?
Tetris-Basic-Amstrad (2026) by altanerus dog for Amstrad CPC.
Perhaps there is not really much to explain. Enjoy the game!
Tempest 2000 rewritten for the PICO-8 fantasy console? Look no further and enjoy what Chris Ahchay has to offer us.
Features: 99 levels, unique bonus stages, ten enemy types, and a full set of power-ups.
Finishing every level unlocks beastly mode. Zenith320 provided a single music track, while the developer made the other one. Perhaps you can hear the difference.
Battle Vader (2026) by NK Soft for Sega Genesis is a remake of a Cassette Vision original.
It's a tidy Space Invaders-style shooter.
Horse Speed Cutting is a small PICO-8 game where you look after your horse and take part in cutting competitions.

This game by tegstudio mixes horse care with the competitive side of a farm-based discipline.
Spellshot is a new PICO-8 cartridge from Somnolence22.

A platformer where you collect golden coins, and shoot enemies with your gun. The backfire push can be also used to use higher platforms.
Rumble Quiz (2026) by Martel1412 for SNES.
396 questions and two decades of Royal Rumble history.
Lab Escape is a first game from Snuznups, a Metroid-inspired exploration title with no enemies, just map traversal and upgrade hunting.

The game was built over a few evenings after work as a test before moving to a more powerful engine.
Skittles III (2026) by nikos-vr for Commodore 64.
Swap black pawns for colour triplets, rotate each set to match the board. 30 puzzles, one solution each.
gogbone's first Flappy Bird, made in PICO-8.

It's a straightforward take on the classic flap-and-dodge formula.
Pushy Penguins is a PICO-8 game from Somnolence22.

A horde of penguins will try to push you off the screen... well, that shouldn't happen or the game is over.
Castello is a PICO-8 homage to the old Castlevania games, but drops the linear platforming.

It lets you explore a castle to find orbs and other items that open doors and help you defeat the evil lord.
Beach Head (1983) by Access Software, now reborn on ColecoVision in this 2026 homebrew from Electric Dreams.
Navigate six combat phases, from naval strategy to a fortress assault.