papafuji updated his Nintendo Z-Machine interpreter “DS-Frotz”.

From Wikipedia:
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games. Infocom compiled game code to files containing Z-machine instructions (called story files, or Z-code files), and could therefore port all its text adventures to a new platform simply by writing a Z-machine implementation for that platform. With the large number of incompatible home computer systems in use at the time, this was an important advantage over using native code (or developing some compiler for each system).

New features:

– games data read directly from your cart
– new input & keyboard features
– new design & multi-size and accentuated fonts
– user customization via the .ini files
– a lot of drawing and input bugs killed

Authors page: