Holy Hell is a puzzle game with shmup elements. The goal of the game is to reach the end of every level trying to chain more blocks of the same color together. Read more about Holy Hell
POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Read more about Powder (Build 114) (GBA Game)
Qwak for Gameboy Advance is based on the Amiga version of "Qwak". The Amiga, GBA and iPhone version is developed by Jamie Woodhouse. Publisher for the Amiga platform was Team 17, so some of you might still remember this title from the good old times. Read more about Qwak (GBA Game)
POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Read more about Powder (Build 113) (GBA Game)
Holy Hell is a puzzle game with shmup elements. The goal of the game is to reach the end of every level trying to chain more blocks of the same color together. Read more about Holy Hell v1.5 (Beta) (GBA Game)