Blog

  • StarPlot (Wii Game)

    StarPlot (Wii Game)

    StarPlot is a puzzle game which takes place in the space. The hero is an astronaut who has to collect all the stars and reach his spaceship. Items to use are a jetpack and a rocket launcher.

  • Still Alive Wii v1.0 (Wii Game)

    Still Alive Wii v1.0 (Wii Game)

    Still Alive to is a puzzle game inspired by Portal: The Flash Version which is a 2D renewal of Portal, developed by Valve Corporation.

    Portal consists primarily of a series of puzzles that must be solved by teleporting the character and other simple objects by using a Portal Gun. The unusual physics allowed by the portal gun are the emphasis of Portal.

  • Cobra – The Arcade (Wii Game)

    Cobra – The Arcade (Wii Game)

    Cobra – The Arcade is a shooter game for Wii.

  • MoonShell v2.01 (NDS Application)

    Infantile Paralysiser updaed his excellent shell application MoonShell.

    An english description about the supported file formats can be found here: http://mdxonlinemirror.dyndns.org/Readme_ENG.html

    Changes:

    Fixed fatal error #15203 with DPG playback
    Added Arabic language support
    Update Korean’s manuals
    Added “StpEvery.txt” and “DisScCap.txt”
    Supported Exif2.1/DCF
    Renewed language selector
    Fixed: mistake external switch key mapping
    Fixed: cannot return from resume bug
    Fixed: can not start bug with 2kbyte cluster FAT16 disk

    Thanks to http://www.nintendomax.com for the news.

  • Bugiin v1.1 (Wii Game)

    If you have ever played Mario Paint for the SNES, then you have probably played the Gnat Attack game (also known as Coffee Break). brunette_redhead’s game is a spinoff of this, created for the Wii.

    There are two main game modes, the “Classic” mode, which is level based much like the original. There is also a “Swarm” mode which features endless enemies.

    Changes:

    Added high score table.
    Fixed levels to be a bit easier.

  • MLlib v1.0 (Wii misc)

    The MLlib (or Minishlink’s Library) is a simple library to develop on Nintendo Wii. Technically, it’s a wrapper of libogc and others librairies. It uses GX for drawing, libpng for handling PNG, and libs of libogc.

  • Wii-Tac-Toe v0.6 (Wii Game)

    Wii-Tac-Toe is a Tic-Tac-Toe game for the Nintendo Wii. It was programmed in C++ using devkitPro along with GRRLIB.

    The game can be played alone vs the CPU or with a friend using one Wii Remote controller. The game AI does not always do the same moves, so the fun never stop.

    To win the game, you have to place three marks (O or X) in a horizontal, vertical or diagonal row. If the grid is filled completely and no one has won, well, it’s a tie game. Start over and try to beat your opponent.

    Changes:

    Buttons have a rollover sound
    New cursors for HOME menu, player 2 cursor is disable
    Wii Remote two could use the HOME button
    Opacity of the cursor changes while waiting for AI to play

  • PDRoms Coding Competition v4.01 – OVER (misc)

    The deadline for this PDRC v4.01 is over in all timezones and we have recieved eight entries!

    – Droplets by Herman Samso (GBA)
    – Clem the Retarded Elf 2 by Scott Lininger, Maxwell Saal (GBA)
    – Factory Bots by Nicholas Scheltema (GBA)
    – GemVenture (Beta) by by Tom Livak (NES)
    – Gears Of Fate by Thor (NGPC)
    – Poomania by Metalvotze (GBA)
    – Skipp and Friends: Unexpected Journy by Mukunda Johnson (SNES)
    – Shunting Puzzle by Philipp Klau Krause (ColecoVision)

    The entries will be published by time as we need to prepare screenshots and description text.

    The prizes were sponsored by: http://shop.gp2x.dehttp://www.flashlinker-shop.comhttp://www.superfighter.comhttp://www.gamekool.comhttp://www.slanina.pl – ph0x; a competition would not have been possible without them. THANKS!

  • WADder v2.7.3 (Wii Application)

    WADder is a Wii Channel Creator for use with Homebrew-enabled Wii consoles.

    Changes:

    Fixed comex’s NAND loader
    made comex NAND loader default
    hopefully fixed WAD unpack fail
    also tried to fix a few other bugs
    cleaned up code, now uses bitwise flags, not direct control reading
    more stuff that I don’t remember

  • MAME4ALL Wiz v2.1 (Arcade emu for GP2x)

    Franxis updated MAM4ALL for GP2x and Wiz. MAME stands for “multiple arcade machine emulator”.

    Changes:

    – GP2X WIZ version improvements:
    Added MMU Hack kernel module by Notaz. It gives more performance.
    Added more CPU frequencies selectable in the frontend.
    MENU button is fire button in rotated video mode.
    Option to draw the screen rotated to fix the diagonal line but with impact in the performance.
    – Some optimizations and bug-fixes in the timers.
    – Less frame-skip is applied (changed the threshold to consider full speed in the auto-frameskip code, from 99% to 92%).
    – Slaanesh added discrete sound system. So far only Canyon Bomber has been updated. It now has sound but it is slow.