Want to mess and play with mesh processing? Mic did so….png)
Blog
-
.png)
Gouraud Shading Test (Sega Saturn Techdemo)
Another technical demo for Sega Saturn from mic is Gouraud Shading Test. It a gouraud shading test routine.
.png)
Thanks to mic himself for the news.
-
.jpg)
Executable Compression Demo (Sega Saturn Techdemo)
Executable Compression Demo demonstrated how to compress a executable Sega Saturn file.
.jpg)
Thanks to mic himself for the news.
-
.png)
Fire Effect (Sega Saturn Techdemo)
mic has released a techdemo for Sega Saturn called Fire Effect. The effect is only 312 bytes big.
.png)
Thanks to mic himself for the news.
-
.png)
VDP2 Demo (Sega Saturn Techdemo)
mic has released a techdemo for Sega Saturn called VDP2 Demo.
.png)
Thanks to mic himself for the news.
-
XPMCK (18-11-2008) (Arcade misc)
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:
* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA GenesisBesides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.
Changes:
Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1. -
XPMCK (18-11-2008) (Genesis misc)
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:
* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA GenesisBesides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.
Changes:
Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1. -
XPMCK (18-11-2008) (GG misc)
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:
* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA GenesisBesides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.
Changes:
Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1. -
XPMCK (18-11-2008) (GBC misc)
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:
* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA GenesisBesides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.
Changes:
Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1. -
XPMCK (18-11-2008) (Master System misc)
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:
* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA GenesisBesides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.
Changes:
Tempo settings up to 300 BPM are now supported.
Fixed some bugs in the handling of duty cycle macros in the GBC player.
Channel 3 on the GBC is now allowed to go down to C in octave 1.
.png)