Blog

  • Mesh Processing Test (Sega Saturn Techdemo)

    Mesh Processing Test (Sega Saturn Techdemo)

    Want to mess and play with mesh processing? Mic did so…

  • Gouraud Shading Test (Sega Saturn Techdemo)

    Gouraud Shading Test (Sega Saturn Techdemo)

    Another technical demo for Sega Saturn from mic is Gouraud Shading Test. It a gouraud shading test routine.

    Thanks to mic himself for the news.

  • Executable Compression Demo (Sega Saturn Techdemo)

    Executable Compression Demo (Sega Saturn Techdemo)

    Executable Compression Demo demonstrated how to compress a executable Sega Saturn file.

    Thanks to mic himself for the news.

  • Fire Effect (Sega Saturn Techdemo)

    Fire Effect (Sega Saturn Techdemo)

    mic has released a techdemo for Sega Saturn called Fire Effect. The effect is only 312 bytes big.

    Thanks to mic himself for the news.

  • VDP2 Demo (Sega Saturn Techdemo)

    VDP2 Demo (Sega Saturn Techdemo)

    mic has released a techdemo for Sega Saturn called VDP2 Demo.

    Thanks to mic himself for the news.

  • XPMCK (18-11-2008) (Arcade misc)

    XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

    * Capcom Play System (VGM output)
    * Commodore 64
    * Nintendo Gameboy / Gameboy Color
    * SEGA Master System
    * SEGA Game Gear
    * SEGA Genesis

    Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

    Changes:

    Tempo settings up to 300 BPM are now supported.
    Fixed some bugs in the handling of duty cycle macros in the GBC player.
    Channel 3 on the GBC is now allowed to go down to C in octave 1.

  • XPMCK (18-11-2008) (Genesis misc)

    XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

    * Capcom Play System (VGM output)
    * Commodore 64
    * Nintendo Gameboy / Gameboy Color
    * SEGA Master System
    * SEGA Game Gear
    * SEGA Genesis

    Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

    Changes:

    Tempo settings up to 300 BPM are now supported.
    Fixed some bugs in the handling of duty cycle macros in the GBC player.
    Channel 3 on the GBC is now allowed to go down to C in octave 1.

  • XPMCK (18-11-2008) (GG misc)

    XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

    * Capcom Play System (VGM output)
    * Commodore 64
    * Nintendo Gameboy / Gameboy Color
    * SEGA Master System
    * SEGA Game Gear
    * SEGA Genesis

    Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

    Changes:

    Tempo settings up to 300 BPM are now supported.
    Fixed some bugs in the handling of duty cycle macros in the GBC player.
    Channel 3 on the GBC is now allowed to go down to C in octave 1.

  • XPMCK (18-11-2008) (GBC misc)

    XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

    * Capcom Play System (VGM output)
    * Commodore 64
    * Nintendo Gameboy / Gameboy Color
    * SEGA Master System
    * SEGA Game Gear
    * SEGA Genesis

    Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

    Changes:

    Tempo settings up to 300 BPM are now supported.
    Fixed some bugs in the handling of duty cycle macros in the GBC player.
    Channel 3 on the GBC is now allowed to go down to C in octave 1.

  • XPMCK (18-11-2008) (Master System misc)

    XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:

    * Capcom Play System (VGM output)
    * Commodore 64
    * Nintendo Gameboy / Gameboy Color
    * SEGA Master System
    * SEGA Game Gear
    * SEGA Genesis

    Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.

    Changes:

    Tempo settings up to 300 BPM are now supported.
    Fixed some bugs in the handling of duty cycle macros in the GBC player.
    Channel 3 on the GBC is now allowed to go down to C in octave 1.