News

Rechild Lunar Lander v1.1 (Android Game)

The objective of Lunar Lander is to pilot a lunar landing module as it prepares to touch down on the moon. The terrain is very jagged and has only a few flat areas appropriate for landing. These areas are highlighted with green color. If the player successfully lands the module, he or she is awarded points based on how good the landing was and the difficulty of the landing site. If he or she crashes, points are awarded based on the severity of the crash and sometimes the player receives a fuel penalty. In either case, the game starts another round with a different set of terrain and the player’s remaining fuel. The game is over when the player has run out of fuel and crashes on the moon’s surface.

To pilot the lander, the player must counteract gravity by using the lander’s aft thrusters to slow its descent. The player uses a proportional throttle to adjust the strength of the thrusters, a new feature at the time of the game’s release. Three buttons provide the ability to rotate the craft clockwise and counterclockwise, and to “abort” an approach by firing the thrusters at full strength for a short time. Each action uses up the craft’s limited fuel, and when fuel has run out, the lander stops responding to the player’s actions.

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Marble Solitaire v1.0 (Android Game)

‘Marble Solitaire’ is one of the classic board strategy games. Its very simple by rule, “Eliminate as many marbles as possible by jumping over adjacent one.” Try different shape and size of the board to improve your expertise to minimal number of marbles left on the board at last.

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Robotic Space Rock v1.0.11 (Beta) (Android Game)

Robotic Space Rock is a 3D tetris like game for the android mobile phone platform. The code is based on the SDK samples of the Android SDK. The intent is to create a fun to play game, and familiarize with the rich API of the android platform. The game uses openGL ES to render the graphics. As well as the classic tetris-like gameplay, the game provides additional game modes, “Dizzy” and “Monolith”.

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BlastGuy v2.0 (Wii Game)

BlastGuy is a Bomberman-clone for 2-4 Players. The goal of the game is bombing the other players, so that you are the only one left! To gain an advantage over the other players, you can pickup various power-ups. A version is also availeble for PC on the homepage of the game, which is located here: http://olivier.drevet.free.fr/app/prog/

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Animanatee v1.5a (NDS Application)

DekuTree64 has updated his art program Animanatee.

Changes:

NEW in v1.5
– Onion skinning can now be turned on for previous frame, next frame, or both.
– Onion skinning works while zoomed in.
– Added halftone brushes.
– Added 16x zoom level.
– Added Merge Layers button, to combine both layers into one.
– Added page buttons to save/load menu, so you can now use up to 100 slots.
– Added Up/X tool selection. You can now switch between Fill, Eraser, and Dropper.

Changes for 1.5a
– Fixed palette window bug

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Simple FS Dumper (27-07-2009) (Wii Application)

Simple FS Dumper is an easy FileSystem dumper. It’s basically an extremly stripped down version of FSToolbox.

Simple FS Dumper will dump your FileSystem into SD:/FS-Dump

Thanks to http://www.tehskeen.com for the news!

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Beup Live v0.5 (NDS Application)

Beup is a MSN Messenger client for the Nintendo DS. You can use your own avatars and icons.

Changes:

– After 1 minute, you can’t change your status and nickname anymore.
– The contact persons in your list will see you as offline after 1 minute. You can’t change this unless you just login to Beup Live again (since MSN is thinking you are not online anymore)
– After 1 minute, you can still chat, but ONLY to the contacts which you are already talking with (as long as the session is alive!)
– You won’t see new contacts coming online or going offline. To refresh, just logout and login again.

Thanks to http://www.nintendomax.com for the news.

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Lemonboy2x v0.5 (Beta 2) (GBC emu for GP2x)

juanvvc and Pickle spiced up the the Gameboy Classic / Gameboy Color emulator Lemonboy2x.

Changes:

– New graphics modes: Notaz scaling in gpSP, Scale2x, Scale53x.
– Fixed a bug in the function of changing palettes and menu watch
– Massive changes in the interior to make it portable (Wiz / Pandora). Includes the code for the version of Pickle Wiz.
– Advance the internal clock for games that support it (Pokemon Gold)
– New default settings for the button A, as many have asked not to change by hand the configuration file
– Support SuperGameboy preliminary. The edges work well, the blades are not included SGB border option to save and use it in normal mode.
– Lots of bugs here and there.

News Source: http://www.gp32x.com/board/index.php?showtopic=48876

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ScummVM v1.0.0 (Preview 1) (Wiz misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

Not much to say really, builds are available for both the GP2X and the Wiz.

Full details can be found on DJWillis’ site: http://scummvm.distant-earth.com/wp/?p=69

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