You play as a wizzard in an epic battle with Skai the dragon (from DragonLance). The game takes place in a castle. There is a magic ball that roams around the castle as the dragon circles around the castle. You must get the magic ball and use (shoot it) it on the dragon. Every time you shoot it a new one will come and you will have to get it. you must also avoid running into the walls of the castle or you will lose. The dragon will also fight back by shooting fire at you. if you touch the dragon or its fire then you will lose.
Clouds are moving up in the sky, moving the coin bad high in the sky. You are the pot, trying to catch the bag. You move wherever the bag moves. Watch out for the snake in the middle, he’ll make you lose all your points.
atari2600land is working on another new game. Aquarium is going to be a Tamagotchi style game, but you’ve to take care of your fish.
Release notes:
Added FEED option. Another idea for an option is GAME, and I use the term “game” loosely. If you select this, a cursor on the screen appears and as you move it, Fred will follow it. This hasn’t been programmed in yet.
Here’s the binary of the “Mega Man” demo from the iam8bit 2007 show. It was done on a tight deadline and uses modified batari basic, there’s quite a bit of straight assembly code and it runs on a Super Chip.
– Displays current directory.
– Displays up to 18 files at a time.
– Scroll bar to show current position in overall items.
(this is more useful for when you have more than 18 files in a directory.)
– Selected item indicator.
– Colour coded squares next to item names.
— Green is a folder that has an index.lua file in it.
(Appzer will try to launch that file if you click on the folder.)
— Orange is a normal folder that has no index.lua file inside it.
— Blue currently means any file that Appzer can open.
— Black is for anything else.
– Displays some basic file information about each file on the right hand side.
– Browser status is displayed at the bottom, this currenly does not change.
– Enable / Disable USB mode.
– Take multiple screenshots.
– For other features reffer to the controls in the Readme.txt file.
aznag88 comes up with another Naruto fangame for PSP.
Release notes:
Hi!
I have came to this forum to post my first homebrew game for the PSP. I hope you like it and i am waiting for comments / opinions about the game.
For those who know, this game is based on one of the most amazing and addicted game for Super Nintendo, “Contra”! In my country, naruto anime is very in fashion and its great, so i have decided to do a naruto version of the “contra” game. Naruto in this game has to run through many levels, killing enemies and survive until the final boss wich he has to defeat and gather points.
This is the first version of the game so it contains bugs and many improvements to do such as :
This is a relatively fast Mandelbrot set fractal explorer. You can move left, right , up, down, and zoom in & out of the image you see at any time. The fractal universe is limitless, and you can zoom in as many times as you like without losing any detail. You can also save an image to Memory Stick.
Release note:
Hi Guys,
This is my fifth release of Fractal Universe for the Sony Playstation Portable. Fractal Universe is a fractal explorer that supports both Mandelbot and Julia sets. You can move and zoom in & out of the image you see at any time.
An overlay viewfinder window has been implemented since V3 that lets the user zoom into any particular spot in the image they want. This saves a lot of rendering time.
The last new feature for V5 release is the all important colour cycling feature.
Features and functionality of this program are based on an old Amiga fractal explorer I used to play with. Writing this program has been a fun and nostalgic experience