News

SMS-Plus GX (15-07-2008) (Master System emu for Wii)

Eke-Eke has once again updated one of his many emulators he maintains at Tehskeen. This time around he’s rolled out a new version of SMS-Plus GX a Sega Mastersystem and Gamegear emulator for both the Nintendo Wii and Nintendo Gamecube.

What’s New?

[SMS, GG]
– added an option to disable original Sprite Limit emulation (reduce sprite flickering)
– added an option to display the hidden parts of the original Game Gear LCD screen
– added Laser Ghost in “Light Phaser” game database
– fixed a bug which prevented “normal” games displaying correctly after loading a 3D game

[NGC/Wii]
– added automatic alphabetical filesorting (Marty Disibio)
– fixed Wii/Gamecube RESET button handler (softreset)
– added support for horizontal wiimote handling in Menu (activated when wiimote is not pointed towards the screen)
– added custom input ports setting (PHASER,PADDLE, GAMEPAD or NONE), this is still automatically set for games which need specific peripherals
– keys mapping are now saved in config file
– when Classic Controller is inserted in Port #1, Wiimote #1 can now be used to control player #2
– “Soft-Reset” key is now fixed to avoid accidental resets: Buttons + & – on wiimote/classic controller, Triggers L & R on gamecube pad
– fixed “stretch” mode being canceled after loading a new game
– fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms)

Thanks to brakken / http://www.tehskeen.com for the news.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

SMS-Plus GX (15-07-2008) (Master System emu for GC)

Eke-Eke has once again updated one of his many emulators he maintains at Tehskeen. This time around he’s rolled out a new version of SMS-Plus GX a Sega Mastersystem and Gamegear emulator for both the Nintendo Wii and Nintendo Gamecube.

What’s New?

[SMS, GG]
– added an option to disable original Sprite Limit emulation (reduce sprite flickering)
– added an option to display the hidden parts of the original Game Gear LCD screen
– added Laser Ghost in “Light Phaser” game database
– fixed a bug which prevented “normal” games displaying correctly after loading a 3D game

[NGC/Wii]
– added automatic alphabetical filesorting (Marty Disibio)
– fixed Wii/Gamecube RESET button handler (softreset)
– added support for horizontal wiimote handling in Menu (activated when wiimote is not pointed towards the screen)
– added custom input ports setting (PHASER,PADDLE, GAMEPAD or NONE), this is still automatically set for games which need specific peripherals
– keys mapping are now saved in config file
– when Classic Controller is inserted in Port #1, Wiimote #1 can now be used to control player #2
– “Soft-Reset” key is now fixed to avoid accidental resets: Buttons + & – on wiimote/classic controller, Triggers L & R on gamecube pad
– fixed “stretch” mode being canceled after loading a new game
– fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms)

Thanks to brakken / http://www.tehskeen.com for the news.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

GNUBOY-GX (15-07-2008) (GBC emu for Wii)

Tehskeen.com’s resident master emulation coder eke-eke has released a new version of gnuboygx a Gameboy Mono/Color emulator for the Nintendo Gamecube and Nintendo Wii (in Gamecube mode).

Changes:

* added Wii mode support
* added wiimote/nunchuk/classic controller support (WII version)
* added libfat support
* added automatic SRAM & FreezeState option
* added 50hz (576i) TV mode support (autodetected)
* added Progressive (480p) TV mode support (autodetected)
* added various display aspect ratio support (ORIGINAL, SCALED, STRECTH)

Thanks to brakken / http://www.tehskeen.com for the news.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

GNUBOY-GX (15-07-2008) (GBC emu for GC)

Tehskeen.com’s resident master emulation coder eke-eke has released a new version of gnuboygx a Gameboy Mono/Color emulator for the Nintendo Gamecube and Nintendo Wii (in Gamecube mode).

Changes:

* added Wii mode support
* added wiimote/nunchuk/classic controller support (WII version)
* added libfat support
* added automatic SRAM & FreezeState option
* added 50hz (576i) TV mode support (autodetected)
* added Progressive (480p) TV mode support (autodetected)
* added various display aspect ratio support (ORIGINAL, SCALED, STRECTH)

Thanks to brakken / http://www.tehskeen.com for the news.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

USB Fake Version (PSP Application)

Dark-Alex has released a new plugin for PSP CFW users. This plugin fakes the firmware version reported to the PC and PS3 via USB, so that PSN downloader does not reject your CFW PSP.

What’s this?

This is a plugin to fake the version that the psp reports via usb to the PC and PS3. This plugin has been made mainly to avoid the psn downloader complain about firmware version.

Instructions: just copy seplugins to the root, and activate the plugin in recovery. The plugin will fake the version to the one contained in seplugins/usbversion.txt, which by default is set to 4.05,but you can set it to other version.

Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=7955 for the news.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Cab Batch Install (PPC Application)

This small app will help you out when you have a bunch of cab files to install after flashing the new rom.

How to use:
1. Select or input a directory that contains a bunch of cab files.
2. Generate the list file that is [INSERT SELECTED DIRECTORY]batch-list.txt. You can manually edit this file to select which to install.
3. Batch install. It will promot you if you really want to install that file.

Problems:
1. The small utility can not silently install cab files.

Todo:
1. More UI friendly to select the files.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

PSPSeq v3.00 (PSP Application)

PSPSeq is a homebrew audio synthesis and sequencing application for making music on the PSP.

New features:

– loading and saving of synthesizer presets
– exponential frequency modifying envelopes for all generators
– memory optimizations allowing for handling up to 7 MBytes of samples within a song
– FM generators improved to include feedback parameters
– per-step pan
– faster load/save of sequencer data
– configurable color schemes
– better envelope controls

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Coverflow WIP (PSP Application)

sony psp player is still working on his PSP application Coverflow.

Quote from sony psp player:

Hi,

I’m here to tell you that my (now our) project is still alive. Nielkie joined me. He has done a cover search function.

List of new features:
-Progress bar
-Cover search
-Visualizer
-less bugs due to new id3lib by Nilkie
-Album based (far from working)

The menu in the video is not finished yet, nor is the cover search function, but i wanted to give you an idea of it.

Video:
https://www.youtube.com/watch?v=aJeE8QeDa-c

Source

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JelloPhysics v0.2 (Beta) (PSP Port misc)

Drakon ported Walabers JelloPhysics ( http://walaber.com/index.php?action=showitem&id=16 ) soft body library to Playstation Portable.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.