News

Escape WIP (NDS Game)

Kukulcan reports that some of his french developer collegues are working on a remake of the CPC game “Escape”.

More information in french language there…

Source

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PyOGC (Wii misc)

Quote from tehpola and comex:

PyOGC is an OGC wrapper for Python written in Pyrex (a hybrid Python-C language designed for extension development). The author, tehpola, made a working demo, but the demo itself was made in Pyrex, not real Python. I (comex) hacked Python a little so the interpreter as well would run, and you can run .py files.

Aside from Python being an awesome language, I think Python on Wii might eventually make it much easier for GUI applications to be developed on the Wii, or really anything.

Right now, however, it does not have any GUI, and PyOGC itself is incomplete– this is really just a demo. The finished version might have have a file selector and maybe a GUI and all that fancy stuff.

Source

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Wii Web Server v0.3 (Alpha) (Wii Application)

A simple web-server for the Wii. Still is very early stages of development and at present can only display a built in test page.

Changes:

Added wiimote support
Added image support
Added /img image test link

Source

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FissionField2x v1.0 (GP2x Game)

In FissionField two players (blue and red) take turns. A player can either move on a free field or one that is already occupied by his color. When the number of particles in a field reaches the number of neighbouring fields, i.e. 2 for the fields in the corners, 3 along the side and 4 for the fields in the center, the field explodes covering each of the adjacent fields with a particle. If an adjacent field is already covered by the opponent, it will turn over to the player, who made the move. The goal of the game is to eliminate all of the opponent’s particles. As the game progresses and the overall number of particles increases the players’ moves will lead to long chain reactions.

Source

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Puzzobomb Jr (NDS Game)

Bring equal tiles together to make them disappear.

The levels are from 2 sources.
1. Fraggle’s Puzznix game on the Amstrad CPC
2. The freeware game “Vexed” available from http://vexed.sourceforge.net/

Jayenkai the author wants feedback, so if you have a minute or two on your hands, let him know what you think! Enough feedback might make him improving this game, so it’s in your hand!

Thanks to http://www.nintendomax.com for the news.

Source

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Zombie NDS (Demo) (NDS Game)

Zombie NDS is about survival in a zombie invested environment.

Build your adrenaline up in order to survive, as the little armor you have, won’t last long and there’s no replacement available.

Every frag will give you a little adrenaline boost and some might even give you a real adrenaline kick!

As soon as you get an adrenaline overdose (adrenaline level above 100), there’s a chance, that a frag will give you a rush. Then you can shoot up to three clips worth of ammunition without reloading – if available, two clips are instantly loaded from your inventory into your weapon.

Remeber, that your adrenaline overdose won’t last long, as your body will decrese it back to a healthy level!

This game is currently in demo stage!

Source

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Jorge the French Superplumber WIP (NDS Game)

“Jorge the French Superplumber” is a game project which is currently beeing developed, there is no download.

If you are highly interested in how a game develops, step by step, here is the chance to put your eyes on it.

Source

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Volume Shadow Demo v1.2.0 (NDS Techdemo)

This little NDS program demonstrates some of the hardware’s graphics capabilities.

Including:

Volume shadow (including mini-tutorial)
Motion blur with video capture, using only one vram bank
Fog
Viewport scissoring (thanks to gabebear)
Loading text and binary files and converting .tga 24/32bit image data to 16bit nds textures (via GBFS – SUBJECT TO CHANGE)
Displaying a custom font text area over a background image
Brightness control

Thanks to http://www.nintendomax.com for the news.

Source

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