News

Reminiscence v0.4 (GP2x misc)

Here is the latest REminiscence (Flashback) binary for GP2X. This version (v0.4) is the next public one after (v0.1) since v0.2 and v0.3 were private.

Changes:

– upgraded to REminiscence 0.1.9
– upgraded to minimal library SDK v0.C
– adjusted default clock to 100 mhz now
– released source code
– added voice.vce speech file from sega cd american version (voice.vce as rs.voc)
– fixed support for different languages in movies
– fixed glitches in movies (thx cyx! ๐Ÿ™‚
– improved sound quality
– changed inventory handling (improves playability)
– changed gamma to 1.20 (looks nicer now)
– changed volume down + start to exit
– removed password screen
– removed SDL (smoother now)
– added fullscreen support (press select)
– added language support (english, french, german, spanish)
– added level selector screen
– added R button as A (improves playability)
– optimized now. got smoother gameplay (if possible)
– removed start key to avoid conflict while playing
– added volume controls
– fixed initial hangup in some GP2Xs
– fixed sound sampling rate

Source

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FCE Ultra (15-04-2007) (NES emu for GC)

FCE Ultra is a Nintendo Entertainment System (NES) emulator, which has been ported to the GameCube.

Recent changes:

* Directory support when loading from SD card. Thanks JLF65!
* Uses the februari release of libOGC.

Thanks to http://dcemu.co.uk for the news once again.

Source

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NitroHax v0.82 (NDS Application)

NitroHax is an action replay clone for the Nintendo DS.

Changes:

Version 0.82 is now available from the usual place (see first post in topic). Hopefully supports Animal Crossing now. If you are using an XML file from Datel, it should interpret the master code correctly (thanks to kenobi for help decoding it).

Thanks to http://dcemu.co.uk for the news.

Source

This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.

Goomba Color (Test Build 5) (GBC emu for GBA)

Goomba Color is a Gameboy/Color emulator for the Gameboy Advance.

Changes:

* Adjusted timing code, Many off-by-one scanline errors were fixed. Notably in Zelda oracles, Super Mario Land, Dragon Warrior 3, etc.
* Rewrote scanline-buffer code. Properly supports split windows, fixes Oracle of Ages intro, Donkey Kong, etc. Faster too. Also fixed bugs where window was displayed one scanline too far down.
* Double Speed = Timers now doubles length of vblank period when the GBC uses double speed. Fixes glitches in Balloon Fight GB.

Thanks to http://dcemu.co.uk for the news.

Source

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PSX4GP2x (15-04-2007) (PSX emu for GP2x)

After few days of silence, here is a new work in progress version of PSX4GP2x. As it’s a WIP version, it might be unstable or break things.

Thanks to http://dcemu.co.uk for the news.

Source

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PSPComic v0.9 (Beta) (PSP Application)

Here is a comic book reader (supports .cbz and .cbr files) for the Playstation Portable by Archaemic.

Source

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FurzDS (17-04-2006) (NDS misc)

Schlegel11 has updated his “farting application” for the NDS. It now works on R4DS and has touchscreen support.

Source

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