News

New Genesis/SegaCD/32X Tool possibly coming up (misc)

genesisfan64 is working on a game engine for Genesis/SegaCD/32X! It’s currently missing stuff, like object-to-object collision and slopes are buggy. Support for GameGear and MasterSystem also planned. Possibly his shout out is to see any kind of reaction or response, so give him a hand. Losing motivation due to lack of feedback has abandoned many great projects already.

Video: NES Programming #20 – In The Background (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

Quote:

Before having our asset tool generate maps, I had learn how to manipulate the nametable properly on the NES. So, that’s what we did. I figured out how to get it to load two screens worth of 32×32 metatiles. The next step is to start making maps that we can load. As I mentioned on stream and in the recording, there will be no episodes next week but I’ll be back on 4/16 with our regularly scheduled streams. Thanks for watching!

Super Methane Brothers vR1 (Switch Game Port)

carstene1ns ported Super Methane Brothers, a former commercial Amiga platformer by Apache Software Ltd.

Puff and Blow must suck the floating gas clouds into their guns and blast them out against a vertical surface. Bad guys then turn into bonuses which can be collected. Be warned! – the gas cloud dissolves with time after which baddies become active again and extremely annoyed.

Puff and Blow each have a Methane Gas Gun which fires a cloud of immobilizing gas. If this comes into contact with a bad guy he will be absorbed into the gas and then float around the screen for a limited time. Bad guys are harmless in this state.

Thanks to Nintendomax for the news.

Source

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Video: Retro Game Designer – Dev Log 3 (misc)

Retro Game Designer by Orion_ is a new upcoming tool to design and create retrogames using Windows.

Quote:

Audio in French, Subtitles in English. Third video of my next software, Retro Game Designer, a game creation tool that will export to retro console such as the Megadrive / Genesis, Dreamcast, PS1, etc… Here I cover the new features since the last video, in the Image & Map designer, also added the Sprite Manager, and an Export to a Megadrive / Genesis ROM!