Blog

  • The History of DS Homebrew (NDS misc)

    Lynx, webmaster of ndshb.com has taken his time to summarize the history of DS homebrew. This is quite an article and worths a read both if you’re a new comer or have enjoyed this scene for a while!

    Thanks to http://www.drunkencoders.com for the news.

  • Miniville DS Manager v0.3 (NDS Game)

    Miniville DS Manager v0.3 (NDS Game)

    Stravingo updated his Sim City style game for Nintendo DS.

  • MobileScrobbler v1.4.4 (iPhone Application)

    MobileScrobbler connects your Apple iPhone or iPod Touch with the Last.fm social music website. As you listen to music on your device, MobileScrobbler sends the title, artist, and album to the Last.fm website. Last.fm uses this information to suggest new music, new friends, concerts, and events based on the music you listen to.

    Features:

    Scrobble tracks as you listen on your iPhone / iPod touch
    Queues songs for submission when offline and automatically submits them the next time you connect
    Listen to Last.fm radio over EDGE or wifi
    Tag songs as ‘love’ or ‘ban’
    View album artwork and artist data for songs as you listen
    View lyrics for the currently playing song
    View upcoming concert events and add them to your calendar
    All data is cached for offline viewing
    Browse your friends and listen to their radio stations
    Integrated with the iPhone / iPod Touch settings application
    Multitouch gestures to ban, love, and skip tracks
    View your top artists, top tracks, and top albums
    Ban and love tracks from the Recent Tracks list
    Browse a top listener’s profile by tapping their username
    Display arbitrary track metadata by passing command line arguments -track, -artist, and -album

    Changes:

    Bugfix release for users unable to install on firmware jailbroken with ZiPhone 2.6

  • Colors (Final) (NDS Game)

    NightFox has released the final version of his puzzle game Colors. It plays similar to Columns, where you need to bring three identical colored gems, into a vertical or horizontal row, to let them disappear.

  • PSPSSH v1.1.1 (IR 3.80 and 3.90) (PSP Application)

    PSPSSH is a port of Dropbear, a small SSH2 Server
    and Client running on a variety of POSIX-based platforms.

    Changes:

    – Fix IR keyboard issue with fw >= 3.80 for FAT PSP (thanks to Angelo)
    – It has been tested sucessufully tested on:
    . SLIM 3.90-m33 (thanks to Greg from psp-hacks)
    . FAT 3.90-m33
    . FAT 1.5 (addon for 3.90-m33)
    – Increaze heap memory for fw3.x
    – Code cleaning

  • PSPIRC v1.1.5 (IR 3.80 and 3.90) (PSP Application)

    PSPIRC is a basic IRC client for the PSP.

    Changes:

    – Fix IR keyboard issue with fw >= 3.80 for FAT PSP (thanks to Angelo)
    – It has been tested sucessufully tested on:
    . SLIM 3.90-m33 (thanks to Greg from psp-hacks)
    . FAT 3.90-m33
    . FAT 1.5 (addon for 3.90-m33)
    – Fix issue with virtual keyboard (speed)

  • Ports Of Call DS WIP (26-04-2008) (NDS Game)

    Ports Of Call DS WIP (26-04-2008) (NDS Game)

    For those who are waiting for the “Ports Of Call” remake for Nintendo DS, here are some excellent work in progress news.

    Quote:

    This is a screen of the work in progress of the last event that needs to be included in Ports of Call DS. If you tell someone how such radar screen must respond then it sounds quiet easy but to make it react like intended is rather challenging. At the moment i am struggling with rotating the radar blobs around the center when the ship turns. I know how the math has to be done but translating that to code (and the right var types) isn’t as easy as it sounds. Atleast not for me.

    See the progress site for the current standing.

    Discussion: http://forum.palib.info/index.php?topic=4063.0

  • Rodland (Remake) WIP v0.1 (NDS Game)

    Rodland (Remake) WIP v0.1 (NDS Game)

    GouldFish is working on “Rodland” remake, there is no binary release yet.

    Implemented:

    Correct player 1 sprite
    Collision engine that can be updated at run time.
    Player can place a ladder.
    Flowers are placed from the colision map and can be picked up by player for points.
    pre set ladders work.
    Custom font that includes player life counter.

  • (Retro) Bubble Bobble (XBOX 360 Game)

    (Retro) Bubble Bobble (XBOX 360 Game)

    A remake of the popular arcade made by Taito in 1986. It has only seven levels and two different types of enemies. It was ProD’s contribution to last years “Dream Build and Play”.

  • Gymnast v1.01 (XBOX 360 Game)

    Gymnast is a physics-based acrobatic game with 100% analog controls. The game makes use of a modern gamepad, using the analog thumbsticks to give 1-to-1 control over the joints on a gymnast character.

    Features:

    Circus Mode – jump from bar to bar, trying to reach the goal. Also includes many challenges such as best time, highest score, and fewest releases.
    Gymnastics Mode – just you and 1 bar. Try to get a high score, but it only counts if you land safely on one of the blue mats!
    Many characters to choose from.
    Save and watch replays from any game mode.
    Full-featured level editor lets you create your own challenges.
    Available for both Windows PC and (later) Xbox 360
    100% analog control using 2 analog sticks on modern gamepads
    Supports many lanugages: English, Japanese, Chinese, French, Spanish, Nederlands, Norwegian, Romanian
    Community site (link below) for sharing user-created levels and replays.