For those who are waiting for the “Ports Of Call” remake for Nintendo DS, here are some excellent work in progress news.


This is a screen of the work in progress of the last event that needs to be included in Ports of Call DS. If you tell someone how such radar screen must respond then it sounds quiet easy but to make it react like intended is rather challenging. At the moment i am struggling with rotating the radar blobs around the center when the ship turns. I know how the math has to be done but translating that to code (and the right var types) isn’t as easy as it sounds. Atleast not for me.

See the progress site for the current standing.