Dingoo News
Fruit’Y v1.00 (OpenDingux Game Port)

Fruit’Y – Playing with edibles is heavily inspired by the Kaiko classic Gem’X, which has been seen on computers such as the Commodore Amiga 500, Commodore 64 and Atari ST. The game consists of two boards of fruits. The left field belongs to a cute tiger who needs to reproduce the right field 1:1 being able to proceed to the next level. Sounds easy?! Possibly it does, at least for the first few levels! Ported to OpenDingux by zear.

Fruit'Y - Playing With Edibles | by Retroguru (Official Trailer)

Public downloads are available for these fine systems: Playstation Portable, GP2x Wiz, Dreamcast, Wii, GameCube, GCW Zero! Along with other systems not covered by PDRoms such as Amiga OS4, MorphOS, Linux, Windows, NetBSD, TI Nspire CX, …

http://www.retroguru.com/fruity/

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Xump v1.01 (OpenDingux Game Port)

Xump by Retroguru is a simple one screen puzzle game initially released in 2005 by Psilocybin Development. This overhaul is a rewrite featuring new graphics, new levels, new music… simply new everything. Updated for OpenDingux by zear.

Help Xump and his human master Holger to disarm mines on fields located somewhere above our atmosphere. Collect coins by destroying fields or mines but do not fall of the playing field. There are 48 levels plus hidden 32 original levels if you can unlock them.

Xump - The Final Run | by Retroguru (Official Trailer)

Changes:

– Fixed minor highscore generation bug
– Fixed “end screen” text
– Reduced spelling / grammar mistakes

http://retroguru.com/xump/

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Giana’s Return v1.10 (OpenDingux Game Port)

Giana’s Return aims to be a worthy UNOFFICIAL sequel of “The Great Giana Sisters” and has been updated few minutes ago for OpenDingux by zear.

Giana's Return - an inofficial sequel of Giana Sisters by Retroguru (Official Trailer)

Evil Swampy and his followers have stolen the magic ruby, which made it once possible for Giana and Maria to return from their dream. Many creatures are after this ruby, but does it really has power, or was it just a coincidence?As this is not bad enough, Swampy fell in love at first sight with Giana’s sister Maria and shamelessly kidnapped her. She simply has been at the wrong place at the wrong time.You will now have to take on the role of Giana and get back the magic ruby. And most important of all, save your beloved sister Maria and get home save!

http://www.gianas-return.de/?p=1276

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Triple Trapled v0.9 (OpenDingux Game Port)

Triple Trapled, a remake of “Triple Traple” by ABA Games, is a game about stacking blocks. Brought to OpenDingux by zear.

http://boards.dingoonity.org/dingux-releases/new-year-2016's-multi-release

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Shisen-Seki v0.2.1 (OpenDingux Game)

Shisen-Seki is a game of Shisen-Sho – a classic japanese logic game utilizing Mahjong stones. Programming & fonts by Artur Rojek (zear) and graphics by Joe Vargas (jxv).

The goal of Shisen-Sho is to remove all stones from the board. Do so by matching pairs of stones with the same face.
You can only match stones if they can be joined by 3 or less lines. Each line must be either horizontal or vertical and can’t cross other stones on the board. Not all games are solvable.

Shisen-Seki v0.2.0 - new game for GCW Zero

http://boards.dingoonity.org/dingux-releases/new-year-2016's-multi-release

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Rockbot v1.1.1 (Android, PSP, PS2 Game, Wii, Dingoo Linux)

Rockbot is a Megaman fan game with level editor.

Changes:

* allow user to set up/down/left/right keys in input config.
* the input configuration will be applied only when the user leaves the config menu.
* fix editor release version crashing in Windows platform.
* faster screen transition in Android.
* do not allow player to shot more projectiles after firing an amor-piece special one.
* check the maximum number of projectiles depending on type, weapon or normal.
* if jump height surpasses 80% of total height, continue jumping even if player releases the jump button.
* new object-type for last boss capsule, fixing the old bug of player vanishing on last stage after beating all 8-bosses.
* do not allow player to jump while on push-back.
* reduce push-back duration and movement.
* adjust hit animation to endure only while player is intangible.
* change Dynamite’s AI*, so it won’t dash when hit as it makes the fight too unfair.
* Shocker’s projectiles must use sin trajectory.
* new graphics for some stages and adjusts in tiles, tileset and map backgrounds.

http://rockbot.upperland.net/?p=1056&lang=en

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Sqrxz 4 – Cold Cash v1.00 (OpenDingux Game)

Sqrxz 4 – Cold Cash has been ported to OpenDingux by Exl. The fourth part of the (now) quadrology Jump’n Think series Sqrxz brings you onto an cold icy island. Shiny marbles, evil penguins and ghosts, underwater creatures and many more to expect. Original Sqrxz made by Marcus Vesterlund and John Holmvall.

Sqrxz 4 - Cold Cash | by Retroguru (Official Trailer)

http://www.sqrxz.de/2014/04/20/sqrxz-4-released/

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Xump v1.00 (OpenDingux Game)

Xump by Retroguru is a simple one screen puzzle game initially released in 2005 by Psilocybin Development. This overhaul is a rewrite featuring new graphics, new levels, new music… simply new everything.

Help Xump and his human master Holger to disarm mines on fields located somewhere above our atmosphere. Collect coins by destroying fields or mines but do not fall of the playing field. There are 48 levels plus hidden 32 original levels if you can unlock them.

Xump - The Final Run | by Retroguru (Official Trailer)

http://retroguru.com/xump/

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openMSX v0.10.0 (MSX emu for OpenDingux)

openMSX is one the most advanced emulators of MSX, an 8-bit home computer system from the 80’s for which many great games exist. Compared to the preview version, this version starts up much quicker, has a more responsive and better designed OSD menu and has a virtual keyboard.

This release comes with lots of fixes and improvements. Please consult the text files within the archive for details.

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Dooom v1.2 (Dingoo misc Port)

Dooom is a Doom port for the Dingoo Native OS by the_wub, which itself is based mainly on the Chocolate Doom source port by Simon Howard.

Release notes:

Version 1.2 is only different by one line of code […] It changes how the save game folder is created and now does this using the name of the .wad or .txt file used to launch the game. This means you get a full amount of save slots for each game and don’t have to share with the underlying wad.

http://boards.dingoonity.org/dingoo-releases/dooom-a-doom-port-for-the-dingoo-native-os/

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