10 PRINT CHR$(205.5+RND(1)); : GOTO 10 is a concise and elegant single line of code written in BASIC for the Commodore 64 sometime in the early 1980s. When run, it produces a maze-like pattern on the screen in an endless loop. Sven Dahlstrand rewrote this one-liner for the original Game Boy, written in assembly language using the RGBDS toolchain. ROM, source, and documentation are freely available.
Thanks to Sven Dahlstrand for the hint!









The Assembly Line is a NES homebrew podcast started by Sole Goose Productions and Kevin. They cover a variety of theoretical topics, feature a central game under review, have guest interviews with folks, and also showcase some music.


