atari2600land picked up the work on his bBasic Tetris game for A2600.
Release notes from atari2600land:
I don’t know why I quit working on this, but I did, and now I’m back to this again. I’d really like this to see a release, seeing as how Edtris is no longer available, and the Tetris clones seem to not be working on any more (Chetiry, NIRB). So what do I need to do next in order to make this releasable? By the way, I’m not going to have the blocks drop faster over time since there’s only 10 rows.
Gets videos from YouTube and transcodes them to GP2X compatible video files. Also supports Google Video, Metacafe, Dailymotion, Veoh, PornoTube, RedTube, and YouPorn.
Wagic is an Heroic Fantasy battle game reproducing the rules of a famous Collectible trading card game. In Wagic, you fight against an AI with your deck of cards. Each time you win, you earn credits to buy more cards in the shop, and improve your deck.
Icarus from the Wagic forums sent an italian translation for Wagic 0.7.1!
XM7Play by sverx is a simple XM player based on libXM7. It plays XMs and most common format MODs with up to 16 channels directly from your FAT memory card.
libXM7 is a C library to play XM modules on Nintendo DS using only ARM7 resources (thus freeing your ARM9 from that task).
The use of XMs as a background music in your games allows much more flexibility compared to the old MOD format: more channels, multisample instruments, envelopes, panning and so on. In addition, the XM format is very well known and widespread among composers who compose music using their favourite tracker. Moreover, the reproduction of the tune will not use ARM9 resources as all the necessary elaboration is carried out by the ARM7. With LIBXM7 all you have to do is load the module and fire.
Changes:
[add] Instrument panning envelope is now supported
[add] Instrument ‘auto’ vibrato is now supported
[add] Amiga frequency table mode (MOD native mode) is now supported
[bug] Effect Hxy (slide global volume) now has memory effect
[bug] Effect EDx (note delay) now retrigs last note and his envelope when specified on a ’empty’ line
[bug] Effect E9x (note retrig) now retrigs instrument envelope too
[bug] Effect Lxx (Set volume envelope position) now starts working in the first tick
[bug] Instrument finetune parameter 3 LSB are now ignored, as in FastTrackerII
[XM7_LoadXM() ARM9 XM loading function:]
[bug] XM7_LoadXM() now doesn’t fail while loading XMs containing multi-sample instrument with 16bits samples in it
GameUP is a new utility for Nintendo DS that conclude the trilogy of Mik’s Up-Series homebrews (together with OsUp and SkinUP). This new program allows you to take ever your homebrew game archive up to date, giving the possibility to download all the best not-commercial games of the amateur scene. This homebrew works on all the flashcards that support the DLDI due to the direct access to the microSD that GameUP needs (for more info, check out the FAQ section).
Changes:
* New more clear font
* At the fist startup, GameUP will create a folder (in the root) that will be used to manage all the files Gameup needs (no more bmp and txt files spread into the card)
* Fixed a bug in listing game (repetition of some elements when print out a small list after a bigger one)
* New uploaded games are marked even on the DS through a small green mushroom next to their name into the list so you can see immediatelly what’s new in the game’s archive.