“Where is…” is a new GPS program for Windows Mobile 5/6 completely writed in .NET. It gives you distance and direction from your destination without any internet connection or other expensive navigation programs.
This is an amazing utility which helps you to clean up the wasted RAM memory without having to restart the device and eventually saves a lot of time.
Changes:
Version 1.5.5 – Fixed: update service small bug fixed – now you can see when you download a beta version + auto find startup folder name fixed (only in case that startupFolder registry value dosen’t exist) + languages files added to cab file (last update: 17.06.09)
Rookie1 is creating a menu system for Dingoo Linux which resembles the default Dingoo menu. The video linked shows it launching Gnu Robbo (from Gadgetoid). Next step is to implement a file choser to pick the rom file name before launching the emulator.
The R6 stores a .SAV file for the last played game in the directory of the next chosen game and this directory may well change, which leads to a savefile that cannot be found by it’s corresponding game. This is a problem for each user who likes to store games in different directories, for example in order to sort them by genre or year.
R6 Save Relocator automatically finds deserted .SAV files on your Neoflash R6 and tries to find their correct location and moves them back there.
If R6 Save Relocator just finds one deserted .SAV file for a game, it moves that .SAV file automatically. If it finds more than one .SAV file, the user may select the one that should be used and can either choose to keep the others or delete them from the R6.
The current move is actually a copy and delete afterwards. This is because libfat doesn’t unfortunately support the rename function. Feel free to update the sources if you like!
We had a hard disk crash recently, which resulted into a loss of our bootloader and other problems. It was very difficult to handle the situation as our server farm is bound to specific working times and were not reachable during night, which pulled everything further into the future.
Thanks to EvilDragon ( http://www.gp2x.de ) we managed to come back online. All the fame should go to him – he’s a smart guy and didn’t even moan a second to help out.
The coding competition results for PDRC v4.01 are still pending as one judge is not done with his vote yet. As soon as this is done, the results will be compiled and presented. Please be a bit more patient.
Also by now Kojote has posted more than 70 news of major homebrew releases of the past five days, so be sure to check the backlog and let everyone know we are here again ๐