News

JMEBoy v1.2.1 (GBC emu for J2ME)

Joerg Jahnke has released an updated version of JMEBoy. JMEBoy is a Java-based Gameboy and Gameboy Color emulator for mobile devices. If you want to play Gameboy games on your mobile phone you should try this emulator.

Release notes:

The binaries of the final releases for JMEBoy 1.2.1 and JSwingBoy 1.2.1 have been added for download. These releases are built from the code of SVN revision 160.

These releases add Russian as a new UI language. If you would like to see also your native language supported, please have a look at the forum page https://sourceforge.net/forum/message.php?msg_id=5142005.
Additionally the JME version brings an improved way to search for local files and adds the option to freely assign the joypad buttons.

Please take a look at the release notes for more information on the changes. Choose the emulator download according to the desired target platform:
– JMEBoy runs on Java-enabled (MIDP 2.0) mobile devices.
– AndroidBoy runs on Android-based mobile devices.
– JSwingBoy runs on PCs with a JDK/JRE5 or later installed.

Plenty of free GBC homebrew ca be found here: http://www.pdroms.de/files/gameboy/

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JJIL (15-08-2008) (J2ME Application)

JJIL is a Java image processing library. It includes an image processing architecture and over 60 routines for various image processing tasks.

JJIL is particularly targeted towards mobile applications. It includes interfaces so images can be converted to and from native formats for J2ME, Android, and J2SE.

JJIL includes some sample applications for face detection and EAN-13 (including UPC) barcode reading. The barcode reader requires high resolution images (currently beyond a typical cameraphone, but perhaps not Android) but the face detection code works well with any cameraphone. It can isolate any reasonable frontal view of a face in a few seconds.

Changes:

I divided JJIL into a core library, still called JJIL, and two architecture-dependent libraries, JJIL-J2ME and JJIL-J2SE. This affected the source tree structure and the downloads. You will have to link with JJIL and JJIL-J2ME if you are building J2ME-dependent code, and JJIL + JJIL-J2SE if you are building for J2SE.

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Project Sheratan WIP (NDS Game)

Aerthel picked up the work on his new Nintendo DS homebrew game “Project Sheratan”.

This Project aims to create a Card Battle engine for RPG games on Nintendo DS, mimicking the Baten Kaitos series’s card system.

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Gianas Return WIP (23-08-2008) (GP2x Game)

After a long time without interesting news, the team behind Giana’s Return, a “The Great Giana Sisters” sequel, published a new screenshot on their blog today.

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Easy Expenses v0.91 (PPC Application)

Keep track of your personal expenses with “Easy Expenses” by sandeman684, previously known as “My Expenses”.

Changes:

Quick entry mode
Background to make finger friendly buttons more clear

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Every ExteNDS (23-08-2008) (NDS Game)

Goldohulk updated his Nintendo DS homebrew shooter game “Every ExteNDS”.

Thanks to http://www.tehskeen.com and http://www.dcemu.co.uk for the news.

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Kurok v0.4 (PSP Game)

MDave has released a new version of his FPS game Kurok for the Sony PSP. This game has to be one of the best homebrew titles to hit the scene. It features a full blown campaign full of mind boggling levels and lots of action. You can even host multiplayer games and create your own content for it. It’s up there with some PC FPS games (and there is a PC version too!).

Features:

64MB Ram mode for PSP 2000 series Slim model, allowing for more textures and larger maps.
* Colored lighting support for maps using .lit files.
* Smooth model animations and movement.
* Interpolated light shading on models.
* Special blending modes for spirtes and models.
* Enviornment fog effect.
* Alpha transparent brushes and models.
* 32bit color depth for PSP 2000 series Slim model.
* More sophisticated view & view model movement.
* Full auto aim support.
* Increased triangle limit on models.
* Extensive contol and video options.

Thanks to http://www.tehskeen.com for the news.

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