News

PSP Firmware v4.01 M33-2 (PSP Custom Firmware)

Dark_Alex has updated his M33 custom firmware for Playstation Portable. It’s now in sync with the latest official one from Sony and adds fixes from the original M33 release few hours ago.

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RetroRocket v1.0 (NDS Game)

RetroRocket is a high paced action game inspired by classic gravity games like Thrust and TurboRaketti. It is a game designed for Nintendo DS and requires a homebrew compatible flash card.

RetroRocket is free software (GPL).

Discussion: http://forum.gbadev.org/viewtopic.php?t=15740

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CQuake (28-06-2008) (NDS Game Port)

A port of id softwares Quake 1 to the Nintendo DS. The main goal of this project is to drastically reduce the memory requiremments needed to play quake on the DS.

Discussion: http://forum.gbadev.org/viewtopic.php?t=15668

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JMEBoy v1.1 (29-06-2008) (GBC emu for J2ME)

JMEBoy is a Java-based Gameboy and Gameboy Color emulator for mobile devices. If you want to play Gameboy games on your mobile phone you should try this emulator.

Joerg Jahnke has released an updated pack but read more on your own:

I just added a JMEBoy 1.1 version containing some pre-bundled games. This might be interesting for those of you who don’t have a mobile device supporting JSR-75 and who don’t want to modify the .jar file and add games themselves.

The following games have been downloaded from pdroms.de and are bundled with the .jar file:
– CrazyZone.cgb
– Drymouth.gbc
– EggRacer.cgb
– GBamaTron.gb
– Huelsi.cgb
– IronHike.cgb
– JetPakDX.cgb
– Jumpik.gbc
– LittleFantasy.cgb
– PuzzleX.gb
– Q-Bert.cgb

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JavaGear ME v0.96 (Genesis emu for J2ME)

JavaGear ME is a highly optimized Sega Master System and Game Gear emulator for Java enabled mobile devices. It is based on the original JavaGear, but significant portions are completely rewritten. Compatibility is also higher.

Changes:

New Features:
J2SE: Sound Emulation (SN76489 Chip).
Sampled Speech is supported unlike the original version of JavaGear.
I did try to support sound on the mobile version, but it sounded terrible.
J2SE: Reimplemented better throttling code
Sped up screen scaling in Game Gear mode
Sped up Z80 Emulation

Bug Fixes:
J2ME: Fixed issue where states wouldn’t save depending on filename of game
Romtool: MIDLET-1 tag in JAD file was not updated correctly

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GP2x Magazin (Test 2) (GP2x misc)

Few guys are working on a german language magazine about the GP2x and related things. A second test issue has been released and can be downloaded.

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Spin The Black Circle WIP (Beta 2) (iPhone Game)

lgchicken released a video in action of his upcomming game “Spin The Black Circle”. It’s a physics game where you need to bring a “black circle” into it’s hole by rotating the playing field.

Please visit his page for the video.

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textReader v1.1 (Beta 1) (iPhone Application)

This application allows you to read large Text (.txt,.text), Palm Doc (.pdb), Mobipocket (.pdb,.prc,.mobi), Plucker (.pdb), HTML (.htm,.html), and Fiction Book (.fb2) files quickly and efficiently on the iPhone/Touch. This application doesn’t have the fancy formatting of ruBooks or Books.app, but it can quickly load and display large text files that currently cause Books.app or other UI Text View/Web View based apps problems. If you want to load books quickly and read text, this may be the app for you.

Changes:

Adds support for CHM and ZIP files. Since both of these files are “containers” for other files, they will be “exploded” into a cache directory, and you can then navigate the directory and open, delete, etc. any file you want. Because they are tag’d as a cache directory, you can delete the cache with or without the original file. When a cache directory exists, you’ll only see it – you won’t see the original ZIP or CHM file. This is VERY preliminary code, so let me know how it works. I have a bad feeling about NLS/International character support for file names – both for the ZIP/CHM file and for their contents, but try it and let me know how it looks.
Adds an option “File Scroll” to allow a left-to-right swipe in the middle of the screen to open the previous file, and a right-to-left swipe to open the next file in the directory. This isn’t particularly pretty, but I can’t get a nice animation to work while I’m processing the file. Feel free to check out the code if you know anything about iPhone programming … Anyway, right now it will go the the last saved location for the file, and will show cover art if it exists. I’ll leave it up to the users (all 3 of you) to decide if this is how it ought to work.
There were some comments that the “delete” button was too sensitive (i.e. it would appear when scrolling). I have tried to tighten up the location of the swipe so that you should be able to scroll without problem if you keep your finger on the left 2/3 of the screen. Again, let me know if this is reasonable, or if I need to look into doing something else.

Note: Books.app http://code.google.com/p/iphoneebooks/ and ruBooks http://colel.info/rubooks/ provide a formatted display of text and images. If you are willing to break up your book into smaller chapters they may also be options.

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