As you maybe know, the “Autorun program at /PSP/GAME/BOOT/EBOOT.PBP” function of all CFs Recovery Menu do NOT work the last CFs.
This is a simple plugin for all PSP (Slim and Phat) that fixs this function bug! If you enable plugin, you will can use the “Autorun program at /PSP/GAME/BOOT/EBOOT.PBP” function without issues, like in past D.A. CFs.
GMenu2X is an alternative frontend for the GP2X handheld. It features direct links to applications and games, built-in free space monitor of sd-cards, built-in overclocker. All of this with a nice & clean look ‘n’ feel and easily customisable.
Release notes:
New in 0.10 ———– New translations: Basque, Catalan, Turkish Added support for the touchscreen Added support for f200 battery Added internal explorer that can launch .gpu .gpe and .sh files Added graphic indicators for switching sections Added on screen help (keep pressed A, only on the main screen at the moment) Cpu clock raised when loading manuals Added support for bmp and jpg/jpeg files for manuals Added preview of images when selecting icons Added option to show the root folder in the selection dialogs Fixed bug that prevented the use of the custom selected wallpaper on restart Lots of fixes
I finally cracked my head and decided to re-write the sound mixer (not the routines) and now I have ANOTHER S3M player. Though it doesn’t take RAW files, it works pretty well and works a lot like Krawall (eg. modules.s, samples.s, modules.h, gS3MPlaySFX, etc.).
Though it’s a bit slower than Krawall, this mixer mixes at a higher quality (18157Hz), which I have optimized until I cracked my head and realized there WAS no room for optimization. >.<" So, yeah. Enjoy guys. (READ THE README FILE FOR INSTRUCTIONS! Lol.)
SASHIMI, like all great things, is RAW! RAW, like sushi, sashimi means “uncooked”. A RAW installer is most suitable for use on uncooked, stock, or lite ROMs. It helps users who would prefer to install all of their own apps an easy semi-automated way to do it. Of course it can be be used on cooked ROMs too.
Giana’s Return aims to be an upcomming sequel of “The great Giana Sisters”, an alltime classic game published by Rainbow Arts many many years ago.
Quote:
Soundtrack CD work has started!
Our music artist Alexander Oldemeier (Op3rator) has completly declared two tracks as final, this means that those two tracks are going to our mastering guy Scythoior. He will mix the tracks into radio-lengt tracks, means the track will be time extended to match the lenght of commercial music.
* 2 octaves (iPhone Look)
* 4 Instruments (Piano, El. Guitar, Drums and Violin)
* Supports WM5 or 6, WM2003 and QVGA, VGA devices
*Changeable instruments, if you do not like supplied ones go insert your own in mp3 format.