Lightseeker (2025) by Zani Pixels for Game Boy Color.
Descend into a haunted dungeon where your armour is your life and every death keeps your loot, so each run leaves you stronger How deep can you go?
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Lightseeker (2025) by Zani Pixels for Game Boy Color.
Descend into a haunted dungeon where your armour is your life and every death keeps your loot, so each run leaves you stronger How deep can you go?
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Wings of Death (2025) by Eclipse Software for Atari Jaguar.
The ST/Amiga shmup returns, remastered by its original devs at a smooth 60fps with the original soundtracks and near 100 objects on screen.
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Demon Attack (2026) by TjLaZer for Atari ST.
A 2600 cartridge favourite ported to the ST, with two-player support via the mouse port and an Esc key to quit back to the desktop Needs a colour monitor.
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Bruce Lee (2026) by TjLaZer for Atari ST.
This SMS port of the 1984 classic uses the STE’s 4096-colour palette for exact Master System colours and DMA sample sound Two-player Bruce vs Yamo included.
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Terminal Run (2026) by Altaris Software for MSX.
A robot’s routine maintenance shift turns into a fast side-scrolling scramble when a system malfunction hits Stages run back to back, so no time to breathe.
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Downgrade (2026) by Andrea Robba for MSX.
A simple vertical shoot’em up where weaker ships earn you more points Grabbing extra firepower can cost you.
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Top Soccer (2026) by Gamecast for MSX.
A back-to-basics arcade football game with multidirectional scroll Strip out the complexity and just chase the clock and the score. Manual in English and Italian too.
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Amber’s Super Adventure (2026) by DobyGames for NES.
Guide Amber across Princess Lucy’s land to collect 3 crystals and teleport off to save her from Stary Stork Stomp the minions or dodge them entirely.
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Big Ball Back Breaker (2026) by Richard Bayliss for Commodore 64.
16 levels of ball dodging mayhem with a cartoon loading screen by Alf Yngve and an uptempo thumping soundtrack How far can you get?
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