Realm Of Despair (2026) by artefacto for Atari 2600.
Every 1000 years the Crystal Castle rises. Find the sword and blue robe, brave the maze, slay the beast. Lower score = better.
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Realm Of Despair (2026) by artefacto for Atari 2600.
Every 1000 years the Crystal Castle rises. Find the sword and blue robe, brave the maze, slay the beast. Lower score = better.
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Bubble Snail (2026) by meichnpp for MSX2.
A snail blasting UFOs with bubbles while dodging falling fruit. Mucin pushes the fruit away. Strange, sweet, very MSX.
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Make10 (2026) by Steve Higgins for Amiga OCS.
Four numbers, four operations, one target: ten. Built in AMOS, every puzzle solvable, undo by splitting tiles. Quick bursts, sneaky tricky.
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Star Cadre: Team Command (2026) by Cyningstan for MS-DOS.
It’s a squad combat game, expanding on the earlier part. Control a handful of individuals on a mission map, explore, attack enemies, rescue hostages, and collect items.
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Gravity Gutter is a PICO-8 puzzle platformer by aaronrobbins in which you are stuck in the evil sewers of Gutterville and must escape before it is too late.

Inspired by Portal, it takes the portal gun into 2D and adds gravity flipping on top of teleportation, so you work your way through the sewers upside down and right side up.
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Nonogravs is a PICO-8 puzzle game by Xubiod, made during Falling Block Jam 2026.

You fill in a pattern with bright tiles without filling the whole board and without topping out, placing unwanted tiles in the purple gutter on the three right-most columns. Bomb tiles clear rows, columns, or a 3×3 area when placed outside the gutter, and they are the only way to remove tiles on the board.
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Hooked is a fishing game for PICO-8 by cool_potato2014, and it is version 2 of an earlier game called fishing.

You cast, reel in, and use the shop to buy upgrades, with the aim of catching bigger fish.
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Catbyrinth is a PICO-8 platformer by btsherratt where you find nine cats lost in a cave, made for the PICO-1K Jam 2026 at exactly 1024 compressed bytes.

You move with the arrow keys and jump with O, and the green walls are bouncy and sticky.
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The34673 has released Hilbert’s Finite Hotel for PICO-8, a game inspired by Hilbert’s Finite Hotel, a hypothetical infinite hotel.

This game was made for Garbage Jam #7, so keep your expectations in limits.
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Hungry Garden is walaber’s entry to this year’s Falling Block Jam, made in PICO-8. You move blocks with the arrow keys and rotate them with Z and X, and when a chomper has a path of at least three food blocks it eats and then disappears.

Paths have to be contiguous with no gaps or backtracking, longer paths score more, and a chomper that can eat straight after the grid settles from a previous one triggers a combo for extra points.
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