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The Game (29-10-2005) (NES Game)
Storyline: The king of the land sends you on a quest to defeat as many of the moving platform baddies as possible. Be brave. You have the power... Move your character up and down to hit the moving platform baddies. Every hit will count as a point. If you get ten hits, you get an extra life. When your lives reach zero, you get a game over.http://www.ffd2.com/minigame/ Read more about The Game (29-10-2005) (NES Game)
CNReader v2.0 (PSP Application)
Moon from PSPChina.net has released the 2.0 version of the CNReader. CNReader is an ebook reading application for the PSP. The application has been evolving during the last few months, and has finally achieved a whole new release. This application is in chinese language. But an english version is already in progress. Thanks to PSP-Updates for the news.http://bbs.pspchina.net/read.php?tid=37052&fpage=1http://files.pspupdates.qj.net/cgi-bin/cfiles.cgi?0,0,0,0,21,1650 Read more about CNReader v2.0 (PSP Application)
PSP Binary Clock v0.5 (PSP Application)
Image provided by: mICrOThis it's the first release from NewOlds to the PSP platform, it's a simple skineable Binary Clock. 5 Skins include in the package, and a buggy Windows Version. If you make your own skin, please let us now, maybe be could include it in the next release. Check dat/skins folder to seen the skin format. This software uses Micro Game Engine aka MGE by NewOlds. MGE it's cross platform PSP / Windows (DirectX) Game Engine.http://forums.ps2dev.org/viewtopic.php?t=3956 Read more about PSP Binary Clock v0.5 (PSP Application)
NOIZ2SA v0.6 (PSP Game Port)
deniska has updated the port of NOIZ2SA for the PSP. The changes are:- Color customization: all game colors can be re-assigned by changing ./images/colors.txt filecolors are in 8 bit RGB format (where R,G,B range from 0 to 255.Note that actual display color components are in 5 bit format, meaning that colors (255,255,255)&(254,254,254) are going to look the same on the screen...- New color theme. Of course, if you don't like it, create your own or use the classic one by swapping files in images directory withthe ones from images_classic.- Side panels can be changed by editing corresponding images in ./images directory.Make sure you keep the size the same&save images as 8 bit BMPs.- Expanded soundtrack support. Each finite level has it's own soundtrack now.- FX volume adjustment: get the perfect music/fx ratio with [SQARE]&[TRIANGLE] buttons during the game play.- Soundtrack playback in main menu.- New soundtrack added.NOTE: you can still use any mod/s3m/xm/it files as your game music. Make sure that they have Read more about NOIZ2SA v0.6 (PSP Game Port)
PSP-News Coding Competition Reminder (PSP misc)
PSP-News are having a coding competition for PSP which runs till 7th November (Sunday). Entries must be freeware so that when tournament ends they can be distributed. Submissions must be new or updated releases and ones that havent been publically released before the winner of the contest is announced. More information here:http://psp-news.dcemu.co.uk/psp30codingcomp.shtml Read more about PSP-News Coding Competition Reminder (PSP misc)