Latest News

TiMidity++ v2.11.2 (PSP Application)
machiyuta has ported TiMidity++ for the PSP. TiMidity++ is a software synthesizer. It can play MIDI files by converting them into PCM waveform data; give it a MIDI data along with digital instrument data files, then it synthesizes them in real-time, and plays. It can not only play sounds, but also can save the generated waveforms into the PSP's memory card in various audio file formats.http://bbs.pspwiki.to/uploader5/joyful.php Read more
Dgen v0.90 (Genesis Emu for the PSP)
Syn-Z has released a new build of his Sega Genesis emulator for the PSP.SRAM retentionZIP and GZIP correspondence (in.ZIP.GZ and.TGZ correspondence)PNG correspondence of background imageROM folder function preselection capabilityFile bug of sort correctionSpeed adjustment functional improvementhttp://syn-k.sakura.ne.jp/dgen_psp/ Read more
ColecoDS v0.2 (Colecovision emu for NDS )
jeux has released an updated version of ColecoDS. This new release boasts fixing of the colour palette, utliziation of GBFS system with one or more roms, and the menu has been improved.http://jmgrd.club.fr/pages/ds/jeuxdev.-perso/colecods.php Read more
PCE Advance v7.4 (PC Engine Emulator for the GBA)
FluBBa has released an updated version of his PC Engine emulator for the GameBoy Advance. Changes are :After reading some stuff over at the MagicEngine forum I decided to take a look at PCEAdvance again and so I added support for the greyscale bit on PCEAdvance and probably fixed Arcade Card support.http://hem.passagen.se/flubba/gba.html Read more
SMS Advance v0.7 (SMS Emulator for the GBA)
FluBBa has released an updated version of his Sega Master System emulator for the GameBoy Advance. Here is the changelog:Reduced sprite flicker in Arch Rivals.Fixed Rise of the Robots (HBlank IRQ enabled at start).http://hem.passagen.se/flubba/gba.html Read more
GPeskiv v0.1 (GP32 Game)
Image provided by: EvilDragonPetiso has released a new game to the GP32 community. You have to collect big blocks, while you collect them other small blocks appear and give the collecting task a nice spicy background, because they will end your game. Thanks to EvilDragon for the news.http://www.gp32spain.com/foros/showthread.php?t=21712 Read more