Archive for February, 2015
Tumulus (r38) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe. Changes/Notes: I don’t have much time to dedicate to it. But this will eventually get completed. New version. Now the sword disappearing on the far right is fixed. Pits should no longer override monsters, when overeyes is [&hellip

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Tumulus (r37) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe. Changes/Notes: Fixed some of the screen size issues. I believe the only time the screen goes to 263 lines long, is for one screen, when you first start. The sky now only changes color, if the enemy [&hellip

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Tumulus (r36) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe. Changes/Notes: Significant reorganization of code. Changing the way enemies are chosen. Switching to a routine to randomly choose enemies. For now, it simply increments through all the basic ones. This saves more than a 100 byes. This [&hellip

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Tumulus (r35) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe. Changes/Notes: I hope you enjoy it, sodarun. If anyone sees any bugs, please post them here. I’m trying to stomp them out. A few more fixes, and improvements. Trees and pits no longer change color when you [&hellip

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Tumulus (r34) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe. Changes/Notes: The potion no longer damages the player. Touching a boss, no longer causes an extra line. Number of potions is now a max of 5. Still trying to figure out why when you touch a regular [&hellip

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Tumulus (r33) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe. Changes/Notes: Improved the potion. The potion was not damaging the enemies most of the time. I kept thinking I needed to lengthen the fire time. But it seems it would damage the first enemies, but not the [&hellip

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Dead Tunnel Needed (A2600 Demo)

Dead Tunnel Needed by SvOlli and Sunspire. An Atari VCS Demo released at Deadline

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Monkey Obesity (A2600 Demo)

Monkey Obesity is an Atari VCS demo by Irrlicht Project

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Jihad on Mount Olympus (29-01-2015) (NDS Game)

Jihad on Mount Olympus by mumpyboor. Another game made with DS Game Maker. Further release notes: ‘Defend Your Castle’ style game with many extra super powers and a story line too! Don’t be offended by the subject matter, it’s meant in good humor. Thanks to Nintendomax for the news

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Driven to Insanity (29-01-2015) (NDS Game)

Driven to Insanity is a new NDS game by mumpyboor created with DS Game Maker. It’s a virtual board game inspired by ‘colorful’ bus drivers. Thanks to Nintendomax for the news

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