They Do Not Die is a 2D Zombie shooter with abstract visuals and a focus on customization plus level editor. Read more
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Ping... Pong...! Read more
Banana Saves applies patches to the System Menu on-the-fly to allow you to copy your protected savegames to your SD card within the System Menu. It doesn't modify the NAND and has no risk. It's partially based on Waninkoko's Menu Patcher. Read more
CleanRip is a Gamecube and Wii optical disc backup tool for the Nintendo Wii. Read more
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii. Read more
Lopan is a clone of Shanghai where the goal is to click on pairs of matching tiles to make them go away to eventually clear the board. Tiles can only be clicked on if they're not blocked sideways or above by another tile. Most tiles only match identical ones, but any two flowers match (ORC, PLUM, BAM or MUM) and any two seasons match (SPR, SUM, AUT or WIN). Read more
Fire is a very small SDL demo program that simulates a fireworks display with plasma effects. '-' and '+' cycle through different color palettes. 'Home' exits. 'A' button paints. 'B' button ignites the atmosphere. '2' takes a screenshot. Read more
Inkpoly is a screensaver for Wii homebrew. It's kind of like a spirograph but with overlapping regions that fill with the even/odd fill rule. It makes use of the ftgrays anti-aliasing rendering engine from the FreeType library. It is all done in software, no 3D at all, making use of the 4:2:2 YCrCb bitmapped screenbuffer for the display. It's using cubic bezier curves to define the shape to render. Read more
BubsyMOD is a small ProTracker player written in SDL. Read more
Developer Uguru has updated his Turbografx / PC Engine emulator uPCE, which runs via Dingux. Read more