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Scumm VM PSP (Beta) (PSP misc)
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never designed! After the Alpha version, here now the beta for the PSP.http://forums.ps2dev.org/viewtopic.php?t=2550 Read more about Scumm VM PSP (Beta) (PSP misc)
Angband v3.0.6 for PSP v0.2 (PSP Game)
Image provided by: abszeroabszero updated his rouge like game for the PSP. This is a classic looking BBS RPG game. Changes:- Fixed bug that made it difficult/impossible to change the top level macros.Fixed a display bug in the macro editing instructions.Fixed a bug where editing a macro automatically executed the macro too.Added a battery indicator. Meter in the bottom right corner indicates remaining power and says whether or not the battery is charging (AC). As the battery drains, the indicator shifts from blue to red to help prevent the battery going out by surprise.Now runs at 333 MHz during the slow startup phase, cutting the load time from a little over a minute to 40 seconds. Once it reaches the point where it either loads/creates a character, it goes back to 222 MHz.Fixed up the thread priorities and such so that the Home button works reliably now. Suspending still crashes the game though.Makefile now has a 'release' target that compiles the release foldersScreenshot function now available. Unlike the html screenshot most versions of Angband take, this one records the actual image data on the screen (including the OSK, etc if they're visible), and saves it to a bitmap in the lib/user directory. The screenshot command is '(' as is normal for Angband.http://www.dcemu.co.uk/vbulletin/showthread.php?t=7856 Read more about Angband v3.0.6 for PSP v0.2 (PSP Game)