News

Chinese Touch v1.5 (NDS misc)

syslock released an update to his Chinese learning software “Chinese Touch”.

Release notes:

Development was focused on aspects of usability, dictionary search and integration of character component data. Usability enhancements include a rubber tool and an additional calligraphy pen style for writing, a clock display in new words drill, word counters on the left and right buttons in word lists, better saving of program settings and several other tiny improvements. It is now possible to do reverse lookups on fields of your custom dictionary entries and to choose from several keyboard layouts, including Japanese Kana. Newly added images from the Wikimedia Commons Stroke Order Project have been integrated and I hope to add a settings menu soon, that allows to customize priority and optional fallbacks between PRC, traditional and Japanese writing styles. Finally character component data from the cjklib project have been integrated into Chinese Touch. It is not complete and might have some errors, but you now can lookup individual components of many characters and their meaning, which can be very helpful when memorizing complex characters. Please also have a look at the revised user manual, which includes examples on how to use some of the most important features.

Feel free to leave a comment or send me an email, with your thoughts about the program, Chinese or language learning in general, including but not limited to bug reports and feature requests.

Thanks to http://www.nintendomax.com/viewtopic.php?t=13265&f=19 for the news.

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Nighttime Bastards (20-04-2011) (NES Game)

“Nighttime Bastards” is a work-in-progress game for NES by picccca, a developer from Finland. It’s far from being complete, but at the same time it’s another proof of the NES scene not being dead!

Release notes:

You now get points for every time you refill the machine, and you loose one life for every time Basil gets you. I have uploaded the new ROM.

http://sites.google.com/site/picccca/nes/nighttime-bastards

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Chu Chu Rocket (13-04-2011) (Atari 2600 Game)

Atari2600land is working on Chu Chu Rocket for the Atari 2600.

Quote:

New level, gang! I noticed I actually didn’t solve the mice lining-up with the squares problem, but I think I fixed it this time. And, just to avoid legal problems with Sega and Sonic Team, I think I’m going to name the final game “Nice Mice”. Anyone want to try and make a title screen for me with the title screen bB thing, that’d be really nice of you.

http://www.atariage.com/forums/topic/156917-chu-chu-rocket/

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Organism (26-04-2011) (NDS Game)

In Organism by AngelWire you play as a green organism that longs to be free. Just a tap of your stylus makes a block, slide it up, down, or right to make a spring, and slide it left to slow down the organism with glue.

Thanks to http://www.nintendomax.com/viewtopic.php?t=13257&f=19 and http://gbatemp.net/t290254-organism for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=1559

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