Apple Head Short Adventure (2026-06-14) (Game Boy Color) Apple Head Short Adventure (2026-06-14) (Game Boy Color)

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PSP Pandora Deluxe v2.0 (PSP Application misc)

DJB has updated Pandora Deluxe to v1.4. This application automates the process of making a magic memory stick for your Pandora into a very easy and noob friendly process. Changes: – Rearranged the GUI. – Added all the buttons for use with the Time Machine IPL (except RTrigger). – Added an option for DC 5 to be selected via Time [&hellip

http://forums.qj.net/showthread.php?t=144729

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RACE PSP v2.1 (NGPC emu for PSP)

RACE PSP is a Neo Geo Pocket (Color) emulator for PlayStation Portable. Release notes: The latest release of RACE! PSP includes state saving, and the test switch that I mentioned earlier. The switch enables developer-level access to Card Fighters’ Clash, Card Fighters’ Clash 2, Dokodemo Mahjong, and possibly other games. To enable the switch/button, map it to any PSP button [&hellip

http://0xff.psp.akop.org/

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PSPKVM v0.4.2 (J2ME emu for PSP)

Sleepper & M@x released an update of PSPKVM. This application will allow you to run / play mobile java games on your PSP! Release notes: – FreeType2 fonts support. (Please see “Running tips: Use FreeType2 font files” of Release Notes) – Bug fixes: Mess display bug of NokiaUI for some games, e.g American Army. Fix PlatformRequest() issue of not launching [&hellip

http://www.psp-hacks.com/2008/09/21/pspkvm-v042-released/

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WiiDoom v0.3 (Beta) (Wii Game Port)

Steve Corey updated his port of PrBoom to the Nintendo Wii. PrBoom is a cross-platform version of the classic 3D first person shooter Doom from id Software. Changes: – Saving/Loading works (using Nintendo-style save slots) – Messages are now correctly displayed on screen – Automap works (panning, zooming, and follow mode) – Boot.dol distributed instead of Boot.elf (much smaller file) [&hellip

http://wiidevelopment.blogspot.com/

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Wiibreaker v0.1 (Wii Game)

Wiibreaker is a brickbreaker game by Arikado. Release notes: Wiibreaker is a simple brickbreaker game I made because my artist for Wii Shooting Gallery, Azza123 said there were no brickbreaker games out for Wii homebrew. Thus, I have created Wiibreaker. In total, this first release took about two weekends to write. Work is further postponed on this game until the [&hellip

http://wiibrew.org/wiki/Wiibreaker

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Paradroid (20-09-2008) (Wii Game Port)

Okachobi ported SDL Paradroid to the Nintendo Wii. Release notes: A version of SDL Paradroid compiled for the Wii to fill the void in the U.S., where the virtual console lacks C64 games. This version is created from the GPL’ed source code from SDL Paradroid and uses the same data files. The source will be released in accordance with its [&hellip

http://wiibrew.org/wiki/User:Okachobi/Paradroid

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