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Speed v1.0.0.1 (Pandora Game Port)

Speed by Shawn Hargreaves is a Space Invaders clone but with the twist that the 2d gameplay is projected onto four different pseudo-3d surfaces, which are at first viewed in alternation, but as you advance to the later levels will be displayed side by side, and finally all superimposed on the same display. This makes it extremely hard to see what is going on.

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They Do Not Die 2 v0.4 (PS3 Game)

They Do Not Die 2 by ThatOtherDev is a successor of “They Do Not Die”. A top-down Zombie shooter with simple graphics.

Changes:

* Your health and energy are now displayed with progress bars instead of text.
* There is a title/menu screen that comes up when you press the start button. You are also sent to this menu when the game first starts and when you die. From this menu you can resume your game, start a new game, create a game save or load a game save.
* A shotgun has been added.
* Running uses more energy.
* Game saves are slightly smaller (although it is still fairly slow to create and load them).

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NDS Music Player (Alpha) (NDS Application)

KazoWAR releases “NDS Music Player” in a public alpha version. It’s based on fincs’ SSEQ Player and allows to play music tracks from commercial games, while pointing at it’s ROM.

Here is more of the original message:

I added a file browser that is most likely still buggy. Browse your cart for a NDS game that uses SSEQ music. Press A to open and then it will read the SDAT data and build a list of all SSEQs in the SDAT. Browse for the SEEQ to play and press A. This is Alpha software and has not been tested for bugs. I am just excited I got it to actually play the music off the ROMs.

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Crazy Golf DS v1.0 (NDS Game)

ismaro3 is currently working on a Minigolf game for Nintendo DS named “Crazy Golf DS”. While his official blog does not contain a download yet, you can get the game at GBAtemp (linked below) or here directly from PDRoms. The author will appreciate bug reports, so please help him with his task to make the game even better.

All people interested in the source code, should check: http://crazy-golf-ds.googlecode.com/

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Kidspaint v2.0.2 (Wii Application)

Kidspaint by Uffe Flarup and Nicklas Schmidt is a painting program mainly for kids. Up to four people can paint on the screen at the same time by using different Wiimotes.

Changes:

Minor fixes

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Epic Adventure v15 (A2600 Game)

Epic Adventure by Byte Knight is an entirely new Adventure game built from the ground-up featuring 32 rooms / mazes with all-new items and enemies (see picture below). It’s kind of a mixture of Adventure and Lord of the Rings. The goal of the game is “the usual” – get the golden chalice back to your home castle. But first, you must kill the Dragon in order for the chalice to appear in one of three places – the Wizard’s Castle, the Dragon’s Castle, or the Troll’s Cave.

Changes:

* Added level III with randomized items.
* Level I is easier – two stabs to kill dragon, one to kill troll. No hawk or wizard (so my kids can beat the game!).
* Different title screen – I think the Evil Magician’s castle & gate looks cooler…
* Orc disappears after you kill the wizard, so you’re free to explore.
* Should work on Harmony cart now (untested).

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Mind Maze (30-08-2011) (Final) (NDS Game)

Mind Maze is a compendium of mini games in which intelligence and skill with the stylus are the basics to solve them. With todays release the game is declared as final, so let’s see if the final will really be final 🙂

Changes:

– Added “Sheriff girl” puzzle on 1st minigame.

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Cascade Beneath v1.0 (PS3 Game)

Cascade Beneath is a simple fall down clone. You just move from side to side and try to let the platforms push you off the top of the screen as they slide up.

Release notes:

This puts me at two (admittedly small) updates in only one day! Huzzah! Basically everything I said about the recent update to Dont Get Crushed applies to this new version of Cascade Beneath.

It has been remade with PSL1GHT, now works on CFW, has a new font, speeds up over time, pauses when the XMB is brought up, there have been some slight changes to the random placement of the gaps in the floors and there are several other nearly unnoticeable differences.

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