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PDRoms Coding Competion 2.5 – Rules udpated!

Due to request we allowed ot have a colored background! Please make sure you read the new rules, they are finalized. Nothing will change anymore. There were too many ppl asking for it! Sorry to the others. A link to the rules can be found in the left menue!Before moaning… most rules are still same 🙂 Nothing has changed for [&hellip

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More Interviews… (GP32 related)

Hooka conducted interviews with Flavor (known for his Wolfenstein port and various other GP32 games and tools) and with FX-Man, founder of the french GP32 newspage gp32news.comhttp://www3.telus.net/public/hooka

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Information for console-demo-coders

Talented console coders might be interested that the next upcomming demoparties in august accept console demos for their competitions:l:Assembly 2004 in Helsinki/Finland,Evoke 2004 in Cologne/GermanyandBuezli 13 in Winterthur/Switzerland. If you are not familar with the demoscene you might check thedemoscene.info portal. For parcipating rules, please check the homepage of each party. Submissions by email are not allowed in most cases, [&hellip

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Connect 4 v1.0 (GP32 game)

This time a Connect 4 game by iKi, a french developer. He was one of the first coders to release free stuff for the GP32, but known under ‘Bee32’. You can grab his Connect 4 conversation from his game at his homepage. Welcome back to the GP32 scene!http://gp32dev.free.fr/gp

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PDR Coding Compo 2 – Updated rules!

Due to request there are following changes:* Antialiasing is allowed, as long as its used to soften edges only!* Megadrive/Genesis submissions are allowed, due to request. Entries will be tested with a megadrive emulator on PC!* Judge update: John/Consolefever joins the judging team!PDRoms Coding Competition

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